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Can't Lose's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #43 | 4.070 | 4.070 |
| Enjoyment | #76 | 4.005 | 4.005 |
| Gameplay | #96 | 3.796 | 3.796 |
| Innovation | #153 | 3.756 | 3.756 |
| Overall | #206 | 3.629 | 3.629 |
| Audio | #586 | 3.154 | 3.154 |
| Visuals | #987 | 2.990 | 2.990 |
Ranked from 201 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
I took the theme as a challenge, or perhaps.. a threat?
Can't Lose is a minimalist puzzle platformer where the game really wants you to win, so the question is, how can you lose?
If you get stuck on a level the name is usually a bit of a clue, if you're still stuck you can always press esc to return to the menu and use the level select to skip
Also, just out of curiosity, leave a comment if you complete the last level, i'm a little worried its a bit tricky to work out
*** Thank you to everyone who's played so far, and thank you for all the feedback! I won't update the game during the Jam, but i am working on improving the feel of the game right now, and have a fair few new level ideas i would like to try out after the Jams finished***
What code and assets did you not make from scratch during the jam (if any)?
Music from https://www.fesliyanstudios.com/
sound effects from https://archive.org/
How many people worked on the game?1
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Comments
Yes, I flinched...
Incredible game, the surprises are really awesome, keptme laughing the whole playthrough. My one complaint is the character controller feels slippery. Other than that that's just so much fun!
Very creative idea! well done, fits the theme in a very interesting way :)
This was actually fun! Got stuck on level 6. It is clever though!
Love the simplicity of it, very addictive. Good job!
Really clever idea. I think the platforming and hitboxes could be fine-tuned more though, for a game all about that :)
A fun game but the hitboxes were very unforgiving, I can't seem to make it past the 6th level sadly. I love all the twists and turns in the level design however and it's a very unique way of conveying humor through gameplay. Very well done!
yeah level six does seem to be a sticking point, I'm guessing you were trying to jump over the flag which is not the intended solution (it shouldn't actually be possible)! I have a more polished post-jam version ready to go with improved controls, better visuals, and some difficulty tweaks (including level 6). Thanks for playing, and your game was awesome by the way!
OH! Then I'll have to go try again, thanks for the tip!
This was an absolutely hilarious game! I appreciated how the level names tied into the design, and all the clever ways for me to win!
Man i love these psychology based games!!! that was a lot of fun!you can feel proud of yourself for beeing really clever and also funny lol
Hilarious little rascal of a game with many great ideas!