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Clockwork Acorn

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A member registered Apr 04, 2014 · View creator page →

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Really impressive for a jam. Very well made! Love the intro comic :)

Really clever idea. I think the platforming and hitboxes could be fine-tuned more though, for a game all about that :)

Great atmosphere!

We made it to 20, thanks everyone! :D

Thank you! Will do :)

Thank you!

There's a lot here for a jam! Two small suggestions:

  • My main bit of advice is to teach all the controls early. I didn't scroll down and look at the description until a bit later
  • I went the "wrong" way and didn't see anything interactive until I doubled back and picked a different path. Put something interactive in the first room or on the first path

Jumping in on this and rating all the other games here. Here's ours: https://itch.io/jam/brackeys-13/rate/3340818

Hi folks!

We're just 3 ratings short of the minimum 20. So far ppl have quite enjoyed it the game, so we'd love to get up to 20 by the end. Pls rate us and I'll gladly return the favor: https://itch.io/jam/brackeys-13/rate/3340818

Some clever puzzles! Great core idea :)

Amazing experience and really impressive for a jam!

Really fun idea. Highly relatable ;)

I really like the cutscenes! :D

Not the kind of game I'd usually play, but I enjoyed it. Love the input mechanism :)

I mean like when you hover over a falling rain drop, it could react visually in some way so that you know it's interactive. Wiggle, change in size, change in opacity, that sort of thing. Similarly, when you click on the drop, it could have some sort of reaction like some splash particles, sfx, a ping, that sort of thing. Hope that makes sense :)

Very clever idea, I enjoyed the interpretation of the theme!

Clever idea! I felt like some of the mini games would be more reactive, like have effects for mouse hover, that kind of thing

This was fun! It would have been nice to have a goal to work towards, or a failure condition. Cute goats!