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Office Storm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #417 | 3.238 | 3.238 |
Game Design | #545 | 3.048 | 3.048 |
Graphics | #589 | 3.143 | 3.143 |
Overall | #620 | 2.913 | 2.913 |
Innovation | #633 | 2.762 | 2.762 |
Fun | #679 | 2.810 | 2.810 |
Audio | #808 | 2.476 | 2.476 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Storm is represented by the big incoming "Tornado of tasks and deadlines" constantly chasing the player. The player can only catch a breath and calm down inside a "Break Room" which also provides upgrades.
Did you write all the code and made all the assets from scratch?
yes
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Comments
Good game. Cute art. Music can be a bit better. It is good but too short of a clip and continuously loops. so after some time it becomes irritating. Game mechanics are well done. The wall jump feels satisfying. Though the das seems a bit finicky..
Kudos!! You made a great game :D
Coffee wall was a bit counter intuitive, but I like the platforming while slowly being push towards the storm. Good work!
Coffee wall got me but the gameplay is nice and I liked the idea of portraying the office trenches of tasks as a literal "storm" constantly chasing you.
This is a really cool idea! Like others have said, I struggled to get up the coffee wall and ended up caught in the slack storm, which I suppose is true to life. I like the art a lot and the controls are smooth, nice job!
Bravo! This game is a real treat. The smooth gameplay, beautiful visuals, and thoughtful design make it an absolute joy to play. Congratulations on creating something so immersive and fun!
I have the same problem as the other peeps...cant get up the coffee wall. BUT...this is probably because Ima controller man, not a keyboard man. I tried like 40 times. haha. I actually touched the coffee twice. super cool. I love the art and the general idea is on point. I wish I coulda seen more but I wasnt skilled enough on keyboard. I think the strom part matched but I wasnt fully sold on the calm portion - especialy with the dash, coffee and flying debris. But I think after reading your game info I think I woulda felt different if I reached the breakroom.
Anyways...good work, clever idea, super cute art.
This is quite a fun game! Although at some points the game was a little hard :)
Can you try my game?
https://itch.io/jam/brackeys-12/rate/2966622
I like the movement and music, but like, the coffee wall is way too hard that early in the game. I tried it like 6 times before I gave up.
Good art and fun implementation of the theme, even though I never got to the calm part. Nice animations.
Well done!
Oh no, I can't escape the office storm in both the game and real life! The wall jump is way too difficult for me. :(((((
At least there aren’t any Slack or team notification sounds in the game.
Nice challenging gameplay, definitely took me a few tries!
Thanks for including checkpoints, I definitely needed those haha
The microsoft office icons really gave me a laugh. I liked the different mechanics, but unfortunately I couldn't get far. Maybe it's just me but it's hard to control the player. Maybe mouse controls for the direction of the dash and mouse clicks to activate the dash could improve the controls. Also use "W" to jump instead of Space.
Hard game! Was glad to find out from the comments that you could dash upwards. I think having a checkpoint with an upgrade shop is super clever. Watch my struggle: https://www.twitch.tv/videos/2252577785?t=00h14m20s
Thanks so much for the feedback, and especially for the video of you playing. Seeing how much struggle and frustration my game caused is an eye-opener for my future projects. I never intended the game to be this challenging/frustrating and misleading in its mechanics.
I'm glad the video was helpful. Watching other people play made me realize that I made my game too hard, too!
Wall jump is a little difficult to control.
I'm not a big player of platformers, for me this is it very difficult. I wasn't able to get past the climbing wall with the coffee. I enjoyed the art and concept, am sad that I didn't get to see the rest of the game?
Edit: came back after seeing a comment of yours which indicated that I could dash upwards. it would be helpful to call this out in the game description! I was able to make it through the whole game. I messed up a few times because the wind made me face to the left when I wasn't actively holding down the right arrow key
Thanks for returning and trying out the rest of the game. I really appreciate it.
I like the concept and graphics, but the controls are not good. It is very difficult to climb!
The idea is great as well as the execution. However, honestly it is very difficult even during the tutorial (and I would not have figured out the up and down dash if it were not for Tizio's comment. Again, the gameplay and idea are very very fun as well as the sound design and art, but I'd definitely recommend making it easier for an idiot like me :)
I love the movement, really well done.
Took me a while to understand that I could also do the dash upwards and downwards XD
Quite a challenging game haha. The idea and art are nice!
I liked it! The only thing is the control seems really picky, if it's not done in some really particular way it usually dashes you to the left, which means you die and makes it much more difficult. But other than that, it was fun and the varied powerups and different areas to clear made it a fun experience!
Oh the excel LOL