Yeaahh, I didn’t know how to make rhythm games at the time haha
raven
Creator of
Recent community posts
WOAH THIS WAS PEAK! Art for player was so sososososo good. I love the zoom out effect when you use your jetpack. A problem though: I am not a platformer person. I could not get past like the 2nd jump.
Seriously though, for feedback, I would recommend making the air friction higher so the player feels more controllable. Other than that, keep polishing the game and it will be so peak!
Hehe thanks so much! We ran out of time before we were able to implement a way to show it, but the label inside the power ups represents what it modifies your attack (f(x)) by. For example, -3 would subtract the enemy’s health every time its hit by 3 points- 3/4 would multiply the equation by 3/4, and would thus multiply the enemy’s health by 3/4.
RIP :pensive: i know how it feels, one of my old game jam games was a card game and i was so freaking bad at it- honestly i don't think i said enough of what i thought was good about your game so here it is:
the art is so nice and the gameplay is neat :) i honestly think that if you made the vampires die in less hits this would be a 5 star game







