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Game's Take on the Theme
Concept of Mana in the world of this game relies on SPIN as a way to gather and use mana for all sort of things.
Playroom
Yes
I made a Multiplayer game using Playroom
Did your team make the majority of the art and music during the jam?
TLDR yes and no. Half of it is a big asset pack, which then has a lot of modification to make it fit, but there is a lot of original art as well
If not, please link to any asset packs or resources used here.
https://cupnooble.itch.io/sprout-lands-asset-pack
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Comments
Visuals and Sound Design are amazing, bosses feel very tanky but maybe im just doing something wrong. Very good overall!
yh feel free to go thru the tutorial again, it talked about a move where you can bash thru enemies like beyblades, also theres a combo burst damage where every 10 hits you get a burst of damage that stacks the longer the combo gets
tbf it is too much text for many tho so sorry XP
Loving the visuals and the absolute chaos! Great work!
This game is so cute, the game feel and the music are so nice, the sfx needs some more love but overall its pretty gorgeous!
very very very fun =) I love it, the music, mechanics, character, design, everything... this is the better game for me so far <3
Interesting and fun gameplay. I don't know if the boss health get scaled with more player. But when alone it feels too high. Not made it harder just too high. just my opinion of course. That aside, Good work!
well there are some mechanics that contributs to a lot of damage, for example you using the star tool to dash/ram into enemies like beyblad and the extra burst damage you get every 10 hits ( which scales up the bigger your combo gets )
The game feel here is incredible from start to finish! Everything from the camera to the text to the animations is just oozing responsiveness and energy. Incredible work!
plant
AN AMAZING BOP! FROM START TO FINISH!
It has a chaotic, energetic, fun gameplay, with kirby sound-a-like music ( which is perfect btw ) and some really good design and attack patterns! Also, the use of assets was great! No copy and paste, just expand!
Some INSANE amount of POLISH was put into this, and it really makes it shine.
My only criticism is that it took some time to learn the controls of switch tools in frenetic action, but other than that, throwing little guys at crazy speeds is really fun! The spin mechanic is all what the theme asked and it's great!
I don't know if this criticism is really valid, I'm quite tired, anyway, wonderfull game! Good luck!
Nah you good :P the criticism is valid. I had some design choices but in the end I stuck with the switching tool cuz It gives a deeper gameplay and something that the players do have to learn to master! Originally I was gonna make it like 4 separate buttons, it'd prob would have made the game so much easier XD
XD
Well, the current implementation isn't bad, it's a new learning curve! The four buttons would be easier, yes, but this should stay too, kinda like the Minecraft/Stardew Valley hotbar! You know, press 1 goes to slot one, press 2 slot two, scroll to change fast and vice versa.
But hey, it was a game jam, the game is heck good, the best I played that's for sure! Congrats :D
the slot system... might actually be a great idea!...... except that'll be 5 buttons lol anyways yh thx for playing!