Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

NicoWii

161
Posts
1
Topics
3
Followers
1
Following
A member registered Mar 28, 2020 · View creator page →

Creator of

Recent community posts

I really like the idea that you can’t jump, and I really like the graphics :)
The only thing might be that the transition that plays when you die gets a bit annoying.
But other than that, very good game :D

I’m glad you liked the animations :)
I understand that it’s more difficult for some people.
Still, thank you very much for playing :D

Thank you so much for playing, I’m really glad you liked the animations so much :D

Regarding the button layout, my main idea was something like a Twister with the keyboard (yes, I repeat this a lot XD) which is why the buttons are so far apart. I wanted them to feel tangled but not impossible XD

Though I do understand that if the game were slower it would be more enjoyable for more people.

Still, thanks for playing :D

Thank you so much for playing, I’m glad you liked the animations and the concept :)

I’m glad you liked the game. With all the comments about the difficulty, I’ve already realized it’s the thing I handled the worst XD
Still, thanks for playing :)

I’m really glad you liked the game :) The pixel art is mostly because it’s faster for me, and I really like pixel art drawn with a 2x2 pixel brush :) Maybe next time I’ll try using vectors.

I understand all the comments about the difficulty. It was hard to control and balance it. The controls were designed to be a bit tangled so you’d have to twist your hands on the keyboard XD, kind of like a Twister with the keyboard, which was my main idea. That’s why the buttons are far apart, although my intention wasn’t for it to be impossible XD :)

Regarding the list, it was also something I had thought about, and it’s done on purpose that the only way to know what you have to do is by reading the list, so the game feels more overwhelming XD
But I understand that it’s more an issue of how I handled the difficulty and that I wasn’t able to balance it well enough for players who might have slower reflexes.
Still, thank you very much for the suggestions, and I’m glad you liked it :D

I’m glad you liked the graphics and the music :D
About the controls, my idea was to make something like Twister but with the keyboard, and that’s why the buttons are so far apart. Adjusting the difficulty was one of the hardest things.
Still, I’m glad you liked it :D

Jokes aside, driving the little cart with the flower is really fun XD

(4 edits)

The game is good :) the only thing is that the screen isn’t set up correctly and at the beginning I couldn’t see my own car
I would put an image, but it doesn’t show up in the comment :(


The idea is interesting, maybe a bit slow at the beginning, but then it becomes fun :)

It’s very entertaining, the idea is really good :D

God, the music is insanely good, and the idea too. It’s an interesting concept for a Crossy Road type game :)

The idea is very fun. The only thing, which maybe is intentional, is that I can simply use S to keep the bird horizontal and without even flapping I can float infinitely.
Aside from that, the game is very interesting :)

It’s really good, I love the idea and the graphics are very good :D

(1 edit)

I really like the graphics, they remind me of the PS2 :)
and hitting the boxes is really satisfying XD

The graphics are incredible :D

Thank you very much for playing, I’m glad you liked the animations.
PS: Sorry about your fingers D:
XD

Thank you so much, I’m glad you liked it. Balancing the game was one of the most complicated things, and I understand that some people might find it harder.
Still, thank you so much for playing :D

Thank you so much, I’m glad you liked the art and that you understood the idea I had.
Balancing the controls and the difficulty was one of the most complicated things I had to do, because when you’re the one who made the game it feels much easier for you than for someone who has never touched it in their life.
Still, thank you very much, and I’m happy you liked it :D

(1 edit)

I’m glad you liked it. I understand that the controls can be a bit confusing at first, my idea was that you’d basically have to do juggling to be able to play XD I’m happy you liked it :D

The game is really good, maybe at the beginning it feels a bit tiring to play because the character moves very slowly, but later it becomes fun :)

It’s very entertaining, it reminds me a lot of The Impossible Game :)

The idea is really good, an endless roguelike-style game is great, and I love the detail that each shot has recoil.
Maybe the only thing is that each room lasts quite a while, but other than that, the game is very good :)

(1 edit)

I’m glad you liked the concept and the animations. I understand that the controls can be a bit confusing at first, since my main idea was something like Twister but with the keyboard.
still, I’m happy you enjoyed it :D

I’m really glad you liked the animations and that you related to it XD

I’m glad you liked the concept. My idea was to make a sort of Twister with the keyboard, and I understand that the controls can be a bit confusing at first.
Still, thanks for playing :D

Thanks for playing, I'm glad you liked it :)

(1 edit)

Thanks for playing, I'm glad you liked it :)

The game is good, maybe the only thing is that the jet ski turns very slowly.
But aside from that, it’s an entertaining game :)

I like the idea, although since it shoots so slowly at the beginning, it gave me the feeling that I wasn’t shooting anything,  though later I realized XD

I really like the idea of the game and how stressful it is because of the timer XD
It runs a bit laggy for me, but the game looks very good :)

The game looks good, but I don’t know how to jump over the tall wall in the first level XD
But aside from that, it reminds me a lot of Super Meat Boy :)

The idea is really good, maybe a bit tedious to shoot, but everything overall is very good — especially the presentation :)

(1 edit)

I never thought I’d play a clicker about a snail, it’s a wonderful idea.
It’s really good XD

(1 edit)

I really like the idea of the game, the concept of a Groundhog Day–style game is interesting, and the graphics are very good, I really like the style.
Very good game :D

God, such good animations, and such a good introduction with the sign falling down :D

I really like the idea, the only thing that could be fixed is that I can just press all four buttons at the same time each time and win easily.
But aside from that, very good game :D

The game is really good, the game-over animation is way too good. The only thing is that you should make it skippable, because after dying three times it gets tedious to watch the cutscene every time you lose.
But aside from that, very good game :D

The game is really good, the music is very good. The only bad thing is that sometimes the seeds appear in inaccessible places, and at one point I went through the wall and ended up outside the screen.
But aside from that, it’s a very good game :)

It’s really funny :D
the game’s lore is way too good XD