Really nice visuals, the concept of becoming the boss just defeated is something I never saw in a game before, its really cool idea, reminds me Megaman and how we get the weapon from the boss just defeated, the mechanics here are great overal and effects accompany greatly, I rate graphics, control, fun and music the most but all is great really, very original idea, also, if you have some time, please, rate my game too, thanks!!!
Play game
Delirium's itch.io pageGame's Take on the Theme
In the game, you spin your role, becoming the enemy you have fought. You are also able to do a special spin move.
Did your team make the majority of the art and music during the jam?
Yes
If not, please link to any asset packs or resources used here.
https://kenney.nl/assets/category:3D/page:2?sort=update and https://sonniss.com/gameaudiogdc for the SFX. I've also used Pixabay for the music.
Comments
When I jumped into this game, I wasn't expecting that you would turn into the boss you just defeated, that's an awesome idea lowkey! I do wish that,
- There were maybe 1-2 more bosses or a little bit more variety after every time you beat them, though the buff idea is also neat too.
- An options/pause menu would've been neat as well!
- The clown present attack can be a bit misleading since it's well... a present LOL, additionally, when playing as the clown, I think having it automatically explode would be better rather than manually detonating it.
I had fun with this game though, the controls and the 3x spin moves were also pretty cool to see. :)
Swapping characters with the boss is certainly a unique take. Overall its an interesting game with a fair bit of charm.
I remember keeping up with this game's development. So happy it came out so well and wish you all the best. Great game I enjoyed every moment of it
Careful, you'll got trapped by this game ! Loved it ! Maybe I would like to have more camera distortions as my life decrease. And more happening at each phase, but i guess its a lack of time ! GG
Great job on the synergies of the spells for each character! Really felt like a true Diablo-esc action rpg with the combos, espcially with the slime. For me personally, getting the combos to work felt like the most fun part of the game. Would love to see more exploration on that front with getting the slime to do maximum damage by successfully placing slime everywhere and getting that satisfying spike attack to hit everything. Would've been super fun if the clown had mini clowns with him with low hp so that the slime could have a reason to want to spread his slime everywhere.
Great job, you have something special and if you keep building on spell combos i think it would take it to the next level!
OH another thing, I kept thinking the presents were good things i needed to pick up.... I died a few times before realizing that lol.
Genuinely such a cool concept for a game. I can imagine it can be tough to balance having the attacks the boss uses against you as skills to use for the next boss, and I think you balanced it pretty well!
I do wish the game had an end though, instead of just going on forever, because right now it just kind of gets boring after beating the bosses 10 times
The art is really nice, and I think the music fit the game very well, especially liked the music for the clown! Really cool game
Very cool idea, and controls feel pretty good! Except for the clown's spinning attack, mouse turning in opposite direction slows the spin. Would've loved to to fight and play as more variety of mobs!
Really clever use of the theme! I liked spinning around as the clown, and the slime felt nice to play as. Generally speaking the controls felt nice and smooth.
This is well done, I think the swap is funny and cool. It feels good to hit and play, the controls and movement are very nice and intuitive. If there were more bosses that would really be the icing on top.
It works simple and I liked it a lot. The graphics and camera style work very well. Nice game
This one was fun! Love the clown guy and the intuitive controls
My ONLY gripe is the I thought killing myself by jumping off the bridge as the clown would reset me at that level so I could pick a different upgrade (I picked one by mistake), but it set me back to the very beginning as the slime *small violin*
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