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Trash Man's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
BOSS DESIGN | #16 | 3.556 | 3.556 |
USE OF THEME | #19 | 3.500 | 3.500 |
Overall | #29 | 3.194 | 3.194 |
ART/VISUALS | #30 | 3.778 | 3.778 |
FUN | #35 | 2.944 | 2.944 |
SOUND/MUSIC | #45 | 3.000 | 3.000 |
CONTROLS | #69 | 2.389 | 2.389 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
Trash used as makeshift weapons, armor and tools
Does your game utilize the PlusMusic plugin?
No
Did you use any third-party plugins other than PlusMusic?
No
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Comments
plus points for novel controls though were a lil hard to get used to. you have designed this very well.
You game is great and really well polished! The bosses are cool and I love racoon but the controls aren't the best :D
I really like the art in your game, the controls might need some polish, I had some issues in remembering that I needed to use the right mouse click to move ahaha otherwise I think this entry is quite good! Great job!
A fellow Godot game! A nice idea. It's fun. I feel like in some ways the controls might have felt better if the player stopped when the edge of his attack range reached the mouse cursor rather than his body, your way makes more sense but for some reason with the range indicator and the green position dot it felt weird when he kept moving all the way to the dot. That's probably just me though. 😅The art is cute and fits the trash theme well. The upgrades felt a little too random, sometimes they leveled up like crazy and sometimes they were a big downgrade. I guess that fits with the makeshift armour/weapons from junk idea though, sometimes you get gold and other times you get... trash. I liked the 2 bosses though the second one feels a lot easier than the trash can man.
Interesting idea and good use of the theme!
Controls are not very clear when using on a computer, but on the phone I think would be comfortable.
From one raccoon game to another, great game and great use of the theme! I thought the gameplay was unique and I liked the use of varying stats. My one point of improvement would be to make the controls more intuitive. The right click to move and dash were hard to navigate. Otherwise, cool game!
I liked the use of the theme and it was pretty fun. I'm also surprised by the amount of content you were able to add (i.e. upgrades and even a "How to play" guide. However, I feel like the slingshot combat was somewhat difficult to work with since moving the player in one direction but also wanting to attack the boss with a slingshot would result in having to move the mouse on the opposite direction. Also, this isn't that big of an issue but there is a bug with the "How to play" guide where if you press the back button, it will always take you to the bosses section. Overall though I like it.
this was really fun! i like that there's an auto attack and an active skill, makes the gameplay engaging but not too difficult. i like the upgrade system too, made me want to keep playing to try and get a busted weapon. i think the menu/ui could have been clearer but that doesn't rly matter for a game jam game. good job:)
I liked the boss design!
The UI could use some work: e.g. a nice font and more empty space above/below text in a button
The Boss sound effects were cool too. Good job!
Thanks for playing! UI is unfortunately one of my weak points. Thanks for the feedback on how to improve it!
wow this game is fun and the bosses is really cool, anything made by trash is great !! Good job !!
Thank you! I had a lot of fun making the trash bosses :)
Oh, they took my trash away :c very fun tho
Ones trash is anothers treasure :p