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A jam submission

HeavyCursedKnightView game page

Submitted by LightWeightBrah — 15 minutes, 35 seconds before the deadline
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HeavyCursedKnight's itch.io page

Results

CriteriaRankScore*Raw Score
MUSIC#923.7333.733
THEME#1363.6673.667
VISUALS#3273.4673.467
INNOVATION#3433.0673.067
OVERALL#4123.1333.133
DESIGN#5322.7332.733
SOUNDS#6142.2002.200

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Very good and beautiful game.

It's got a Thomas brush feel to it.

Very cool.

Submitted

Good job! very Thomas Brush inspired but it’s not copied what I like a lot. You made very good animations specialy the running animation. I didn’t feel a lot of this theme ingame. The music is so cool. I would put the player behind the grass, what I think would look better. But the gameplay wasn’t interesting. I only pressed the left arrow key and dashed sometimes. you could add a way that you’ve to go to the right too and design the frames / levels better.

Submitted

I loved the characters and atmosphere, but there was hardly any actual gameplay besides walking to the left.

Submitted

I love the main character, they look so cute

Submitted

Very decent game! love the concept colour scheme.  Well done! 

Submitted

Nice art and animations, the background sound is very relaxing.. good job.

Submitted

Hey (: Thats a good idea to give more abilities the less you have clothes! I liked it (: Jump of faith is one weird ability if i every saw one xd very original! you should consider testing my game as well! Good job!

Submitted

The idea and story is really good. beautiful soundtrack and artstyle. I am really impressed, just a small thing, I thing the game could use a little bit more polish, adding particles and stuff. But overall great work, good job mate! 

I think it's a pretty decent game, specifically considering the time limit. The only thing that I didn't like was the camera at some platforming sequences. I was kind of just jumping and hoping I didn't die. Maybe that was intended though.