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A jam submission

Power PackersView game page

Submitted by juwambo (@juwambo), Enigmasystem — 2 hours, 2 seconds before the deadline
Rated by 2 people so far
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Power Packers's itch.io page

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How does your game represent "Power"?
You have to regulate how much power you use while moving furniture.

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Comments

Submitted(+1)

What an awesome game! I loved the element of chaos your throws have. 

1) I really liked throwing stuff in its place. Even though it would often end up upside down, I got the +1 point which was satisfying but also funny. That was a great decision not to punish for wrong object rotation.
2) It's also satisfying to intentionally fail pick-up checks by using too much force in order to move a thing just a bit forward.
I'd add a little instruction which explains what you should do. On my first launch I thought the goal was to remove the furniture because I didn't notice the transparent copies. Then I thought these copies were the "original places" because I picked the already set furniture from it's spot.
Anyway, after restarting the game and trying the second time I realised that the next "target piece" spwans at the door and then finally understood that once you pick it up it shows you where you should put it.
All in all, a really satisfying and refreshing experience.

Developer(+1)

Thank you for playing and for the feedback!
I was planning on adding a small "tutorial" level at the start, but wasn't able to finish it in time. I'll try adding a "How To Play" section to the page for now.