The character design really shined during the battle sequences. It’s full of character for such a dense space as an airplane cabin! Felt like the game knew what to take seriously and what to have a good laugh with. Nice job!
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Airplane Mode's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #32 | 4.163 | 4.333 |
Theme | #37 | 4.083 | 4.250 |
Presentation (graphics, audio) | #112 | 3.843 | 4.000 |
Fun | #133 | 3.363 | 3.500 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
It's based on the idea of Airplane mode, and having to enable it on all the devices on a plane.
Comments
This holds together really well. I would like to see the text boxes a bit more stylized to match the rest of the game... and more variety! More problems, more problematic customers, more failure modes. Great work!
This game is hilarious and addictive. I love how the flight attendant can just throw a pretzel at the problem. The art is cute and the frantic music is very cool. managed to beat it first try. awesome game!
I like the behind the back battle screen! It felt like Pokemon by way of Earthbound, which is a great aesthetic to go for.
I also liked managing managing the time/customer service elements, with the pretzels being almost a perfect outcome option but requiring a sprint back to the front of the plane to get them. It was enjoyable and had a nice, brisk length!
Calmed down Anxiety Guy by demonstrating proper breathing, and then the plane immediately exploded. 10/10.
Great concept and execution, love the character designs and "battle" format. Really great take on the theme!
Rooting for you! Because I have chosen same game theme, but didn't have time to finish the game. And because your game is awesome:)
I like the cohesive art style, music, and gameplay of this game. The character art is really stylish for being pixel art, usually with pixel art we see that the art looks kind of like stuff we've seen before, but I've never seen art like this and it's very appealing. The personalities of the characters are strong, the writing is funny, and it's really unique how the gameplay involves balancing the classic three resource resources of flight attendants: time, customer service, and pretzels.
The animation of the flight attendant marching up and down the aisles is really charming in particular, and fits with the music that plays during that part so well.
Cute game, I like the concept! There seems to be a lot of waiting time when the battles start, it might be nice if we could just get right into the choices.
This is one of the more original entries I've played so far! Really enjoyed the humor and the presentation and freshness of the idea. If you ever flesh this concept out, I would be done for the battles growing more complicated or the levels leaning into more of a puzzle element about who to help first.
i feel like some of these rpg battles go by a little too quickly but they're still very entertaining. good job on this!
also i like that the hacker was specifically called "hacker man" and that the old guy was called "da old man".
lol this game is hilarious. amazing illustrations too. very fun, great job!
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