Pros:
- Interesting mechanics
- Well realized tutorial
Cons:
- No audio
- Several small annoyances
Here & There:
The tutorial was nicely done and explains the concepts of this game well, and the mechanics of the game definitely are interesting. There are a bunch of little things that grated on me while I was playing. The end-turn button should be mapped to the keyboard or a mouse button because moving to it and clicking is a chore. The accuracy of the mouse clicks seem off, as if there's overlapping hitboxes. The lack of audio is a bummer but since this is essentially a puzzle game it's not that big of a deal. Dying and restarting is a bit much too, considering the fact that the solution to the earlier rooms don't change, so you're making the player re-do something without a challenge. I did end up doing much better on a replay of the room with all the pawns, but it wasn't satisfying enough being more efficient to justify forcing the player to replay something for failing later. Also, the HP pickup in the Light Room gives 5 HP but it takes 3 or 4 HP just to clear the room, so it's actually a 2 HP pickup which is almost like the pickup is lying to you. This was a simple and interesting game that polish would help elevate a lot, especially with more levels.
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