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Wastoid Rodney and The Keytar of All Space-Time's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #77 | 3.157 | 3.600 |
Theme | #110 | 2.631 | 3.000 |
Visuals | #115 | 2.719 | 3.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The first game I actually played till the end of the jam so far! I really enjoyed the 80's vibe, the Bill and Ted's references, the gameplay, the graphics (and the textboxes!). It was all very polished and came together beautifully. Losing all powerups whenever you got hit was a bit of a pain, but it didn't turn me off enough to stop playing. Beyond that, there's not really anything to critique, I didn't run into any bugs, I had a lot of fun playing, it was really good!
Glad you enjoyed it!
By the way, there is an option in the settings to enable keeping the powerups when you get hit!
Of course there is, lol, I should've checked. I dunno if I even would've turned it off had I know, it added a touch of longevity to the game having to spend a little time backtracking if you got hit.
Neat basis for a polished and released game! :)
Honestly one of my favourites so far, good job!
I love this game, good music, nice mechanics, a little bit overwhelmed with the controls at first but I get used to it fast, funny writing good job!
Nice Game! I didn't have the time to play this during GMC Jam 40 but I'm glad I did now! Level design is great! I thought the game was pretty easy in the beginning. Oh was I wrong! I managed to beat the game and the victory was sweet!
I remember this one from a while back! Was fun, is fun still!
Disclaimer: This game was originally created for GMC Jam 40, and updated to be resubmitted to this jam. In case that affects your judgment, I mention it here. The jam submission page does not show the full game description which would otherwise include that information.
The total development time of this project was 6 days, between both jams.
Great project! The gameplay was really solid. The more complex level design and upgrades really helped add a lot to the experience! The game wasn't too easy and had a good challenge to it. Overall, it was a very fun time!