The concept is intriguing, bu the head is aching from that total camera spin. Hope you'd tweak it. Or make this concept into a more narrative driven game with stunning visuals and Observer kind of effects.
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No Exit - The Four Seasons's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Atmosphere | #145 | 2.750 | 2.750 |
Lasting Impression | #206 | 1.875 | 1.875 |
Characterization | #210 | 1.750 | 1.750 |
Overall | #226 | 1.750 | 1.750 |
Overall | #233 | 1.625 | 1.625 |
Emotional Engagement | #248 | 1.250 | 1.250 |
Mental Engagement | #259 | 1.250 | 1.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The scenery looks cool and it was nice to look around the room. The camera movement has some weird snapping to it, but I don't know what could be causing it. You have a good concept and a great start for a game here. Keep up the good work!
As lime said, the sensitivity of the mouse is really high. That makes it quite difficult to find your way around. And quite discomforting for someone who suffers from motion sickness. :)
Your assets look great. I can really envision an interesting game here. Hopefully you'll finish this one day or use them for another project.
I didn't know what to do, but very nice scenario, I love minimalism (I dn't know if that was your objective, but I like it hahahaha)
It doesn't seem fair to rate this as it is, since it's clear you didn't have time to get it to a playable state, but what you do have looks very interesting.
I saw you've mentioned you modelled the assets yourself; you did a great job! They look good, and it's a good-looking environment. I'm curious what you had planned for it. Playing around with the objects on the table is fun, if they're intended to stay wherever you place them like that I can imagine you can come up with some pretty fun puzzles with that.
The mouse sensitivity seems very high. When I move my mouse a little, the camera whips around very fast. I'd recommend toning it down or including an adjustable setting for it, if you work on this further.
Thanks for playing and finding that bug. There is not a game here. I was really sick during the time of the jam and unfortunately didn't get to work on any mechanic. I plan on adding more to the game. I was able to get a lot of the assets modelled since that is my area of expertise so I'm glad you enjoyed the look of the game so far.
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