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Memory leaves's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
CREATIVITY - Does the game include something unexpected or innovative? | #10 | 4.083 | 4.083 |
THEME - Does this game represent the Autumn theme well? | #37 | 4.000 | 4.000 |
AESTHETIC - Does this game have a great atmosphere or mood? | #40 | 3.833 | 3.833 |
ACCESSIBLE - Does the game have good OS platform support? | #42 | 3.917 | 3.917 |
OVERALL - Is the game just objectively good? | #54 | 3.333 | 3.333 |
FUN - Is the game enjoyable or satisfying to play? | #59 | 3.000 | 3.000 |
TECHNICAL - Is the game poorly put together, or is it technically well designed? | #63 | 3.000 | 3.000 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
So bittersweet! Really creative entry and I enjoyed the gameplay. Potentially the leaves could speed up when the memory bar gets into a red zone and be slower the rest of the time. I think starting out slower with the leaf drops would have allowed them to contribute more to the atmosphere as well as being part of the objective.
I was also hoping he would stumble in the narrative based on how low his memory meter was. Saying something like "oh.... hmm.. I seem to be forgetting how that went..." and then maybe pick the original narrative back up once the meter was brought back up. I think there is such potential for how the narrative could branch out based on his level of memory.
Overall fantastic entry and enjoyable game to play.
Heartbreaking. I had not read the game description so it took my by surprise. About the game: I liked that you wanted to center the attention on the plot and for that reason I wouldΒ‘ve appreciated softer sfx and leaves falling down slower, and evolving (for example, getting bigger with his memories and then suddenly getting smaller to match his struggle). The leaves are a little too distracting. I disagree with the comments saying it's too hard but it would've been better if the gameplay was a little more relaxed to match the pace of the story. The duration is appropriate. Good job and congrats on your entry!
First of let me say I love the theme for your entry and it looks great. The gameplay is entertaining and fun too, but the one thing holding it back in my opinion is how slow it takes for the story to move along. I wish I could read all the story but I can't manage to get past the wife bit. Kind of a shame, but aside from that great entry, maybe just add a difficulty slider or something :) Rated!
Love the art and the story! Very heartwarming
Valiant choice of theme. Checking your future work from now on.
I liked the falling leaves mechanic, but it completely distracted me from the central point of the game, the story. Having something in levels, inbetween which you'd have the story being told bit by bit might help with this. Would make a clear distinction between game and storytelling too.
Very sweet and touching little game. The leaf-gathering poses a small challenge without distracting too much from the narration. A very unexpected marriage of theme and function, well done.
I would have liked full-screen support.