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2019
There are 200,000 games on itch.io. Here's how to find your new favorite
November 07, 2019
by
SPNKr
57
#editorial
This week we passed 200,000 games on itch.io. That’s well, that’s a ton of games. Truly more than one human can play in their lifetime. So how do you find which games are your jam? Well let’s ta...
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Nowhere Prophet grew through early access to become a great deckbuilder
September 26, 2019
by
SPNKr
7
#editorial
Back in the olden days people used to have to wait until a game was done to be able to play it. But we live in more enlightened times now. Sure there are pros and cons to buying (or releasing) a game...
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Dicey Dungeons is a brilliant introduction to Roguelikes and Deckbuilders
August 15, 2019
by
SPNKr
8
#editorial
In what has been a long time coming, this week marks the full release of itch.io-favorite Dicey Dungeons . Indie superstar Terry Cavanagh (and team) has turned from puzzles and action to craft what is...
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Sokpop Collective's games continue to impress through creativity, frequency
July 25, 2019
by
SPNKr
22
#editorial
Running this blog comes with its fair share of responsibilities. What should we cover, what shouldn’t we cover, which games need the coverage? All of this sets us up for a complicated balancing act...
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We're celebrating #loveindies2019, are you?
June 04, 2019
by
SPNKr
21
#editorial
We love indies at itch.io so we’re happy to support #loveindies2019! But what is #loveindies? An annual celebration of all things indie, #loveindies is a concerted push to connect developers with th...
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Faux-retro games are hot right now, here's how to get started on one
May 09, 2019
by
SPNKr
17
#editorial
In this weeks’ itch.io Recommends we talked about some new games that felt old. We’ve been seeing a lot of that lately so it’s high time we helped folks get into the aesthetic if they’re inter...
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Learn more about your favorite games with devlogs
April 11, 2019
by
SPNKr
20
#editorial
Want to live on the cutting edge of gaming? Need to keep up to date on the development of your favorite games? You should check out the devlogs section of the site! For developers, devlogs are the bes...
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Here's where you can find analog games
April 02, 2019
by
SPNKr
19
#editorial
Tell your friends, we’re not just for digital games anymore. I’m happy to say that tabletop and analog games have landed on itch.io! Ok we’ve had tabletop developers uploading their projects to...
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Baba is You is available and amazing
March 14, 2019
by
SPNKr
28
#editorial
This week sees the release of one of my most anticipated games of the year and I wanted to take a second to make sure it’s on everyone’s radar. It’s called Baba is You and it’s… different. Y...
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5 years and a 2.0 update later, Mountain is still a uniquely brilliant game
January 17, 2019
by
SPNKr
14
#editorial
You may have missed it in the madness of late 2018 but David OReilly’s 2014 summit-based masterpiece, Mountain got a major update in December. This update --Mountain 2.0 as it’s called-- refreshes...
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2018
Celeste is one of our favorite games of 2018. Here's why we love it.
November 29, 2018
by
SPNKr
16
#editorial
What are the games you find yourself coming back to? Is it your favorite game from when you were a child? Is it the intriguing but flawed experience nobody but you seems to understand? Maybe it’s an...
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Post mortems are here on itch.io! Write them, read them, and support developers!
November 01, 2018
by
SPNKr
30
#editorial
You may have seen the update to our blogging system a few weeks back that expanded the types of devlogs that we support. Now there are official tags for tutorials, culture pieces, and what we’re tal...
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3 reasons why you'll love the new itch app
September 20, 2018
by
SPNKr
36
#editorial
Last week we launched a full revamped itch desktop client and I may be a little biased, but it’s downright incredible. You may have seen our interview with the app’s steward, Amos last week where...
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Meet the new and improved itch app!
September 13, 2018
by
SPNKr
43
#editorial
In case you hadn't heard: our desktop client, is new, improved, and lightning fast! ( And you can download it now by clicking here ) Our engineer Amos has been working on this update for what feels li...
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The games we saw at PAX that should be on your radar
September 06, 2018
by
SPNKr
19
#editorial
We just flew in from PAX and boy are my arms tired. The rest of my body is also tired as evidenced by the fact that my brain couldn’t stop me from writing that terrible, terrible joke as a lede. Any...
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Visual novels are having a Moment
August 16, 2018
by
SPNKr
40
#editorial
We’ve written before about visual novels here before, but in the year since that last post the genre has been in a renaissance. Games like Doki Doki Literature Club have been playing with the struct...
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Rough games deserve our love and respect
August 09, 2018
by
SPNKr
96
#editorial
To call modern game development risky is an understatement. It’s no secret that developers are investing big and losing their shirts over it. Budgets and team sizes are swelling while sales expectat...
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Make your game pages beautiful to boost your sales
May 15, 2018
by
SPNKr
34
#editorial
So you’ve been working away on your game for days, weeks, months, or years. It’s been a labor of love and you’re almost ready to drop your masterwork onto the world. Now what does that mean? Pre...
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Announcing the 3rd itch.io Selects bundle!
May 10, 2018
by
SPNKr
14
#editorial, #bundles
Strap yourself in for another deluge of deals and check out some of our favorite games at a wallet friendly price. Yep, it’s another entry in our line of premium itch.io Selects bundles. This time w...
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Everything is Going to be OK's final update is out and it's brilliant
May 09, 2018
by
SPNKr
18
#editorial
Everything is Going to be OK has received its final update and it completes the story of one of 2017’s best games. If you’ve never played Nathalie Lawhead’s interactive zine, now is the best tim...
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itch.io isn't just for games: Check out our non-gaming content
May 03, 2018
by
SPNKr
16
#editorial
If you’re reading this blog you already know that itch.io is the best place to buy games. Our tools are flexible enough to allow anyone to upload their projects, and our community creates amazing wo...
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itch.io Collections are great and you should use them
April 17, 2018
by
SPNKr
35
#editorial
How often has this happened to you: You’ve found a creator you really like but you can’t scroll through their Twitter to find all of their favorite games. Or maybe you want to keep track of games...
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We're losing our Flash game history but we don't have to
March 27, 2018
by
SPNKr
47
#editorial
I spent a lot of time as a kid playing games. Sure there was a lot of Pokemon and N64 but I also fell in love with Flash games during my formative years. In many ways the Flash community of the mid-20...
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How we Curate
March 15, 2018
by
SPNKr
73
#editorial
Alright gang, pull up a seat and let’s talk about the number one topic on the hearts and minds of children everywhere: curation. If you’re unaware already, curation in this context is the act of s...
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Features, get your features! Here are our best features you're not using
February 22, 2018
by
SPNKr
44
#editorial, #bundles, #widget, #refinery
We’re a pretty busy crew over here at itch.io. You may have seen some of the recent posts on our updates blog detailing some of the changes we've been hard at work on. We’re all really excited to...
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2017
Let's make more mystery games
October 12, 2017
by
SPNKr
10
#editorial
There’s something inherently attractive about detectives. Talented crime-solvers have charmed audiences for centuries, there’s a good chance that your grandparents’ grandparents read Sherlock Ho...
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Kentucky Route Zero is Half-off and All-good
September 28, 2017
by
SPNKr
8
#editorial, #sales
Kentucky Route Zero is not a new game -- the Kickstarter launched in 2011-- but it’s definitely a fresh game. Detailing the supernatural adventures of a deliveryman on “one last job” Kentucky Ro...
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Zines are awesome, unique, and available on itch.io
September 19, 2017
by
SPNKr
23
#editorial
Zines -- short for magazines or fanzines -- are growing in popularity everyday. We have seen more and more of these compact works of writing crop up on itch.io and they’re consistently interesting a...
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Games are a great way to take a break from the nightmare that is 2017
September 12, 2017
by
SPNKr
7
#editorial
Anyone who plays games regularly understands their ability to heal. We’ve got endless books written about this, charities set up behind this idea, and now game designers explicitly making games abou...
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In Defense of Puzzle Games
August 22, 2017
by
SPNKr
9
#editorial
I’ve been harboring a deep secret that I need to let out: I love puzzle games. I’ve spent a few nights over the past week staying up late playing games like Rusty Lake Roots and I’ve loved every...
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Why Tacoma's UI is secretly brilliant
August 15, 2017
by
SPNKr
7
#editorial
A clarity of purpose is a key part of designing a game. Trimming out what is unimportant to your game is a deeply necessary act of development. This goes for all elements of your work. Tacoma understa...
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Accessibility in games is the industry's next great hurdle
July 11, 2017
by
SPNKr
16
#editorial
The games industry has been moving towards diversity over the past few years. We’ve been making strides to include more people of color, LGBT, and non-male leads into our games. This is amazing, but...
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The Tearoom is subversive, gay, and brilliant
July 06, 2017
by
SPNKr
3
#editorial
The following is Not Safe for Work. Robert Yang is one of the most banned people on Twitch. The New York-based academic and developer has created more banned games than literally every person on the p...
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In defense of visual novels
June 13, 2017
by
SPNKr
30
#editorial
Just like Batman, I’m here to right wrongs. Unlike Batman I care about videogames. Without punching, let’s talk about how visual novels aren’t given a fair shake and why you should give them a t...
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What every developer can learn from short games
May 30, 2017
by
SPNKr
64
#interview, #editorial
Games are getting longer. Look at any AAA RPG and you’ll see the industry’s race for 100 hour playtimes. But what about games that go in the opposite direction? What about microgame-- games that t...
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Tumbleseed is the next great Roguelike-like
May 09, 2017
by
SPNKr
9
#editorial
When I was younger I was diagnosed with a fairly rare heart condition. It didn't affect me much on the whole but there were stretches where I'd be trapped in bed for days at a time. This is where my l...
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In Our Darkest Hour, Cuteness is Here to Save Us
April 18, 2017
by
SPNKr
16
#editorial
There's an unblinking face on each of the trees. When I look up, there's a face on the clouds and sun. Inside the house, there are faces on breakfast, the furniture, and the plates -- it's cute as all...
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