Tutorials Page 23
I wanted to share a series of posts where I include wiki pages on Toybit Quest so that players will have more information about the game. I will start with list...
This is part one of a series of tutorials on procedural Tree’s, using L-Systems. Based off how I did the tree generation in Tree Game. There will be three par...
If you want to stream your games but you’re not sure how to set it up, then you’ve come to the right place. In this little guide I’ll explain some of the...
Hi all! Before we dive in, we’re Multithreaded Games and we’re working on a turn-based, gridless, tactical RPG called Wellspring: Altar of Roots—you might...
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As one of the intricate part from the Paper War mechanic, I uploaded a tutorial video of how to make a simple tank barrel, using rubber band, A4 paper, and big...
Since the controls are somewhat complicated for this game, the development team decided to write a quick tutorial about them. Get your beak ready to peck some k...
Hello, all. DiamondDust132 here with a quick update. A walk through for Passion High 2.0 has been completed! Someone asked for a route tree awhile back, so I th...
OpenMOBA has been ported to run on UETOPIA. This is an open source, blueprint based game that uses Unreal Engine. If you are interested in building your own M...
Grab your friends, the more, the better. Host a tournament. The winner gets a key to claim this game here and over Steam (when it would be available there). Als...
I can't find the pie menu on my active sim for Fitness Controls to open the in-game settings menu. The script portion of the mod might not be installed properly...
Make the Unity Editor work for you and your game! It takes an incredible amount of work to create a fun, polished game and release it on a platform for players...
Grapple Bear is a 2D skill based platformer with a swing mechanic. The game is hand-drawn and coloured digitally. I will be taking you through my my level desig...
The Goal Many common game features can benefit from using a fill effect on an image. You may be filling in a loading bar, health bar, power up meter, or creatin...
Rectitude is a procedural (or generative) pixel art editor. In Rectitude, the user first builds pixel art generators then use them to get results. For example...
Hold on, why are there so many items? With the arrival of the Progression Update , EpicShop now has a BUNCH of new items. Not even kidding, we are talking over...
Today we would like to outline about a different way a player could play and potentially win some Ethereum on EtherKnight @ https://etherknightgame.io , if you...
I've been thrilled by how many people seem to be playing The Herbal Spice Problem , but at the same time, most of the comments that I've actually heard back fro...
I'm excited to announce that The Canvas Editor is now Open from Mosha Online. You can Create your own Worlds with incredible Music and Filters and publish it t...
Day 1: Walk to the center of the level, there should be a human standing on a brown landing. Click the person and observe the direction they walk. Follow them...
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Hey all, I just wanted to share my process of producing eye catching thumbnails on itch. After a lot of trial and error, there are a few rules I now follow cre...
Hello! I'm Tete-chin and I'll talk about some hints in the game to get the three endings and how pass the battle minigame easily. For the 3 endings: Ending...
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log.[in] walkthrough This guide will teach you how to: Get both endings. This guide will NOT teach you how to: How to trigger secret events. Where to find all...
Basic Settings In basic settings you have only two fields: Object to Spawn - Here you select the prefab to be spawned Show Debug Log - Toogle on/off debug.log m...
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So today was all about particles . After what seemed like eternity I was able to get the weapon pickup to have a revolving bullet particle. I have attached so...
This is a short collection of intermediate tips and tricks for using sprites/textures in a Godot scene. I wrote it as response to this question on reddit. Comp...
Goblins! VR: Implementation bits and pieces Part 2: Fixed-movement levers This post goes over the UE4 Blueprint method used in Goblins! VR to create a fixed-mov...
Goblins! VR: Implementation bits and pieces Part 1: Hi-Fi and Cassette function This post goes over the UE4 Blueprint method used in Goblins! VR to create casse...
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!! this tutorial can also work with the new 3.x version Godot, but in certain places there are already bigger differences !! The first thing I usually do on a n...
Hi Portians! By now you may be nearing close to the end of our latest story content update, or have finished it already, and want to know when the next update w...
If you've pre-ordered or purchased Prank Masters before the Steam release, you can now claim a free Steam key for Prank Masters. 1. Go to Prank Masters itch.io...
I'm guessing some people might be interested in how I did the robots being "build" which well obviously involves hacks but here I'll share what my dialogue box...
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Due to its nature Cooktale had to be designed with Joystick as the main control scheme. That doesn't mean keyboard controls are non-existed; they were still imp...
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Thank you so much, everyone who's downloaded the game! In commemoration of hitting 1,000 total downloads between itch.io and GameJolt, I whipped up some new art...
Intro The level design process of a game is not an easy task. It doesn't involve ideas, or cool mechanics or nice aesthetics and cool environments, it is more a...
Intro In Bard's Lesson the main mechanic is to play the piccolo , a windwood instrument, and in the game's world this piccolo has three pitches that together bu...
Intro Cutout animation is a very productive technique of animation which even allows you to, if you want and have the guts, procedural generate animations, sin...
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Intro Sometimes you just want to let your players set their own keys to interact with your game, right? Be it through an Options Menu, or as I did in the last u...
Fitness Limits custom packages You can create your own custom limits presets by opening a preset package with Sims4Studio and editing the two resources inside...
Hard sci-fi, top-down space simulator, with every aspect backed up by real physics and science.
Mid-jam, we finally figured out how to make a windows build! Since you can't upload new builds mid-jam, it has only been uploaded now and it is somewhat of a pa...
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Hello everyone! I hope you have all have enjoyed playing ExAgent. I would like to introduce you all to various cheat codes which can be activated after defeatin...
Today kenney has published a new post on insta with a showcase of a free game assets which is really cool so I started to make a game based on it The only thing...
Latest Cockpit Tutorial Outdated Tut...
Orbital Combat
Enemies come in four types. Normal enemies, orange enemies (larger and more health), cyan enemies (faster and makes damaging shock on the ground), and purple en...
In order for the signs to be activated you have to shoot it (click when the mouse is on the sign). Let me know if this doesn't work...
WALKTHROUGH FOR THOSE WHO ARE STUCK! TUTORIAL: - UNLOCK PADLOCK IN MENU> INVESTIGATE DOOR > GRAB PUZZLE PIECE 1 > CLICK AND SOLVE JIGSAW PUZZLE STAGE 1: - INVE...
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