Tutorials Page 24
Hey everyone, check out this guide about grouping by community member skumleren! It shows how groups can be used along with simple scripting to hide a roof, or...
Hey everyone, check out this great tileset guide by community member skumleren! It shows a quick and easy way to create a house or dungeon tileset from a single...
In this first tutorial , we will implement a customer who approaches the counter, waits for a few seconds, and exits the coffee shop. The customer will repeat t...
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As stated in the disclaimer and the READ1st file, this game uses a Godot module that is in alpha state. As such, the exports may not have worked correctly. This...
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Hello! This page is a tutorial of in-game level editor. Input in the editor: WASD - move block (If edit toggle enabled). Delete - remove block (If edit toggle e...
Welcome to the Guide! This guide is useful for both new and experienced players, with all the information you need. Note: This guide will get updated with each...
There are multiple ways to achieve the various endings, especially regarding the first conversation segment, but I've created a guide that will show you quick p...
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Open source is great, Linux too Unfortunately , until I get access to a linux machine i can't compile a Linux build. There's a fix though: by working with a lin...
There are multiple ways to achieve the various endings, especially regarding the first conversation segment, but I've created a guide that will help you obtain...
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I'm just putting this here so you don't have to go off site to look at it...
A perfect guide for beginners in electric design on MakerKing. Goes through every electric component and explain what they are used for...
Hello All. I have started a walkthrough series on my youtube channel to help have a Walkthrough available to peopleinterested in the game, but end up getting a...
The last (very small) update to the Truth Tectonics PDF added the reminder "Ontologically anchored entities cannot be revised" to the reality quake mechanics. W...
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Hello everyone! I've got many messages about my game. Most of them was about hosting server. I'll provide you link to Slendertubbies video series. I believe thi...
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DOOMORI Debug Menu Guide The Debug Menu is a tool you can use to load any area of the game, it’s useful in fixing bugs, playtesting, skipping levels, replayin...
The secrets hidden in dflop can be challenging to find for players with less experience solving cryptic puzzles. Provided below is a properly spoilered hint and...
Hi everyone! From feedback I’ve gotten on the game so far, it seems like it’s pretty hard. I just released an update that’ll hopefully remedy the issue a...
Context My recent game Phonograph is a game where you play as a ghost hunter, communicating with ghosts you cannot see. The main mechanic is that the player spe...
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At the end of this tutorial series we'll have a level that looks like this one here: But not until later will it be actually playable! Right down here I've made...
Create PBR materials and paint 3d models
Heya! OFFICIAL GUIDE AVAILABLE As of 8/1/21, we've published at 14-page guide featuring an overview of the game's design, a list of endings, and a walkthrough f...
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hey everyone, i thought i'd write up a little guide in case you get stuck! the topics are organized by character, and each one has a hint or two followed by the...
Introduction After The Rupture, the world went silent for hundreds of years. The magnificent structures our ancestors built were taken over by nature. At one po...
I've been asked about how I accomplished the visual effects in Back When, more specifically the parallax and blur effects. Here's the answer! Parallax The paral...
Interested in making your own "zine style" Core Rulebook? Then you've come to the right place! What you'll want to do is use the "TLHTT Core Rulebook V1 - Doubl...
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Here are some tips and suggestions for new players of Heavens Heroes: Unite. I really hope these will help. They are covered in the tutorial, but even I skip tu...
Hey! It's been a lmost a month since Delta Squared's launch, so what about making a guide about it? Wanna score more points? Let's see! Idea This is just a play...
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I've formatted this in a FAQ form- if any new questions crop up, I'll try and answer them here! Will this work on my PC? -If Blender (at least version 2.93) wor...
NOTICE: This was made with using Godot 3.3 in mind, but may be applicatable to other engines. Since the beginning of time, indie devs have pondered, "how do I d...
Welcome to the second part of the Walkthrough for Ending 1 of 5 of Matry's Room! As always, I STRONGLY recommend you to try the puzzles first. That's where the...
Normal Convert greyscale height map into normal map for lighting. Inputs Type Description Surface in Surface Image input. Height Float Max height of the height...
Particle Effector Particle effector takes in particle data, and manipulate them using different algorithm. Allowing you to modify particle after spawn. Inputs T...
The game may be too obscure even for Twin Peaks, and at some point all the retro vaporwave stuff thrown at you, sounds and graphics, can really cause a headache...
Welcome to the first part of the Walkthrough for Ending 1 of 5 of Matry's Room! Thank you for trying out this submission for a weekend-long jam. I hope it's not...
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Particle Generate particle effect from input surfaces. Inputs Type Description Particle Surface, Surface[] Particle used. - Use surface array to randomize parti...
(I'm not sure if this is a widely used technique, but it's how I do it in Unity) To check for the nearest target: 1) Have a Game Object with a Sphere Collider a...
Hello Everyone :) i should have said some things on my game before but i did not so i think it's best to tell it now :) for those of you who played you noticed...
Colorize Remap greyscale pixel with user defined gradient. Inputs Type Description Surface in String Image input. Gradient Gradient Color to map to. Outputs Typ...
Mesh warp node is a node in the transform section which allow you to warp an image using control points. Mesh generation has to be activate manually by clicking...
This pose will cover some interesting distortion nodes. Displace Displace node shift the pixel around according to the brightness (or red and green channel) of...
This post shows you how to work with sprite sheet in Pixel Composer. Splicing sprite sheet This node takes in a sprite sheet, cuts it into smaller sprites, and...
This tutorial will go through types of images, and the nodes that use to import, export them. Import nodes Image in Pixel Composer sometimes called surface. Ima...
Save Persistent Path Problem It is taught that Unity’s “Application.persistentDataPath” will persist through different builds. That’s the case for deskt...
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As per request, here is a walkthrough for each ending of the game! Liam's Love Ending Any choice Any choice Lunch with Liam and Mrs.V Any Choice Dad Any Liam is...
Alrighty, so this is a guide to getting all of the endings :3 I've tried to make it as spoiler-free as possible! Leah's Story This one is pretty straightforward...
The First Node This tutorial will talk about the basic of node and animation process. Nodes Node represent one operation. Most nodes consist of inputs and outpu...
Here is the begining of the game. I get and idea of the scene, controls and movement i want in the game. I decided start with the camera control with this speci...
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Welcome to Pixel Composer. In this post we're looking at the basic of Pixel Composer user interface. Pixel Composer is divided into panels. These are all the pa...
Hi there! ^^ I'm making this post to talk about some known issues you might encounter and how to avoid them, we're sorry for it and we're trying to fix them to...
Hey everyone! Thanks so much for your interest in Delphine's Discovery. I'm providing a walkthrough to help you reach the ending you'd like to see, as well as w...
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