Tutorials Page 18
In this episode, we are adding extra elements to the dialogue system. We will add an event delegate to handle when a dialogue ends. We will combine the dialogue...
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One of the features that I need to include in my game is the ability to award the player stars for each level, depending on how many bounces it took to hit all...
This is the first post of a tutorial series that will show the users from basic to advanced concepts and techniques. We start the series with a very basic conce...
Modular music can be a bit overwhelming when you are just getting started. Check out this amazing introduction by Tom Cosm. In the video, Tom explains the funda...
Hello everyone! I'm sorry but the translation improvement is late. Nevertheless, many people play our game. I'm glad, thank you so much! In this article, I show...
Start Blender -> Files-> Import Files -> OBJ -> Files -> Export Files -> FBX...
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In our previous devlogs, we talked about different features and design decisions for Fireside. This time we're going to mix it up a bit with a tool that helps w...
Ieri sera ho playtestato Un gioco serio per la prima volta, insieme ad Alberto, Alessia e Daniele. Nel complesso è stato un playtest molto interessante: ho ric...
Hey, so quick tech update in case anyone else wants to do something similar. Please bear in mind that I am not a javascript dev - there are probably less stupid...
From "Read me first.txt" in the mac build: To be able to run the game, please follow these steps: 1. Open Terminal. 2. Navigate to the directory of this game...
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I've made a lot of progress on porting the game to MonoGame, but I know I haven't kept up with this devlog. So the development is actually a lot further along...
Hi there! Today we will take an in depth look on how to get started with Voice Control. After reading this, you should be ready to go live on Twitch with custom...
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Since for some reason the exporting doesn't work I will fix it You can easily find your save file for this game by looking up on your computer for a file named...
Hi! Today I decided to introduce you to the glossary. It is a super powerful tool that allows you to take notes, create random scenarios and much more. The same...
Hey friends.Today I recorded some simple videos to explain how the initiative and fight works. Add creatures from bestiary into episodes and into battle. Adding...
Admittedly, Apis is a very open ended and offers no tutorial. Starting the game, you are given no clue how to play or even what to do. You are greeted (if "gree...
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There is now a video tutorial for the Sprytile quick start guide. This is just a basic tutorial, a more advanced guide will come later. If Sprytile is useful to...
Greetings, friends. In this first lesson, you will learn how to add a map and do the minimum setup. The Map section has a menu where you can switch between tabs...
I'm a huge fan of the pixel dithering style in games like World of Horror and Return of the Obra Dinn , so once I played Hyper P.T. and saw what the original...
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THE CONTROLLER STICK The Controller Stick is a UI Component that can be very useful for providing a Controller Stick on Mobile Platforms without losing compatib...
THE CONTROLLER BUTTON The Controller Button is a UI Component that can be very useful for providing Controller Buttons on Mobile Platforms without losing compat...
Build your own customized VR home and play multi-roomscale minigames!
In this episode, we continue with our dynamic dialogue system, we will have endless lines of dialogue for an NPC and options to select for our player! Steps: Up...
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Creating cards can be a tedious process. Especially if you're mostly alone, and you prefer to work alone, continuously designing and redesigning cards can be ti...
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Initially this was just a one-off reddit post , but since it was well received, I wanted to bring it here and consider doing more in the future as well. We're g...
Most of the Content Pack Editor elements are intuitive, but there is one element that is not: the map generator . Due to the nature itself of the used procedura...
This is the final post in a four part tutorial series to help you work with TAA_CharacterPoses plugin. On previous post we handled Harold's poses (default, dash...
Sentimos haber escuchado que algunos de vosotros estáis teniendo problemas para adivinar las combinaciones (pociones). Balancear y probar un juego de este esti...
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This is the third post in a four part tutorial series to help you work with TAA_CharacterPoses plugin. On part 1 we focused on Harold's default and dash poses...
This is the second post in a four part tutorial series to help you work with TAA_CharacterPoses plugin. On part 1 we focused on Harold's default and dash poses...
Hey, This is for if you are having trouble opening Frost Bite or any of my other games on itch.io. Download 7zip and make sure you have it installed then just u...
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TAA_CharacterPoses is a powerful plugin. Understanding how to work with it can be a bit challenging, but once you do you'll see it is not that hard. To help wit...
This series of videos is for people who want to start using 3D software and who are afraid to use it. We will cover the basic elements in order to create a 3D o...
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THE EVENT MANAGER EventManager is a struct that takes care of triggering events for the right objects. It manages the Event Listeners you add and it is the most...
THE EVENT LISTENER EventListener is the base struct from which all Event Listeners should inherit. The EventListener struct contains information about the Objec...
THE EVENT TYPES The first thing to do to properly configure the Giavapps Event System is to create your list of events that you can have in your application . A...
This post discusses mechanisms that underlie Stellar Sovereigns space battle system. Stellar Sovereigns have a fairly complex space battle system with many aspe...
Collect The Platforms, Open The Door And You Win! In Colorful Dino game the aim of the Players is to Collect Items in order to make a better Score and Change Th...
So, since User Interface works as a slightly longer Groundhog Day, I decided it would be an excellent idea to let the players know when they have already select...
Colorful Dino game starts in Windowed mode by default, but it can be manually configured to start in Full Screen mode. PLEASE NOTE The game has a native resolut...
tip: enable view port shading to properly see the objects materials in layout mode Video on how to export 3D objects to Unity: Thank you for viewing this tutori...
So, Unobelisk is not only a really really obscure game, but also not the easiest adventure to play blindly, without a guide. Meaning there's no walkthrough avai...
In this episode, we continue with our dialogue system , this time we are going to animate the text on the UI, with the option to skip the animation! Steps: Add...
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Did you know you can add, track and change any variables you want in your text-engine adventure games? In this post, I will show you how! A disk in text-engine...
Colorful Dino is meant to be played with the Gamepad : the game supports Xbox 360 Controllers and compatible controllers. However, it also supports Keyboard Inp...
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