Tutorials Page 18
The game is fairly simple, but still, here's a walkthrough! ▬▬▬ Ending 4 During the second choice, pick "Keep trying" Ending 3 During the second choice, p...
Hello, little droplets!💧This is Pri! I was thinking of making a walkthrough at some point but decided to make it now since a few players let me know they wer...
Yes, we know that feeling when we press our favourite game and it just gets stuck for no reason until the end of time, but you're not alone! StrxwberryBliss is...
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Hello! I'm Stumpy the Squirrel. Let's make a game with RPG in a Box! In this tutorial, we'll create a walk animation for me in the Voxel Editor. It's simple to...
Thanks for playing! All endings / achievements can be reached as follows: To reach Marta's Ending , have an even balance of sweet and salty snacks in your pocke...
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Hello! I'm Stumpy the Squirrel. Let's make a game with RPG in a Box! In this tutorial, we'll create an idle animation for me in the Voxel Editor. Let's get star...
(This is basically just a copy/paste of all the advice I've been sent over the years on all my projects, so some comments will reference some of my other games...
I figured I'd try and post a walkthrough ASAP to make it easier for anyone who is trying to unlock all the CGs and reach all the endings :3 It's relatively easy...
(This is basically just a copy/paste of all the advice I've been sent over the years on all my projects, so some comments will reference some of my other games...
Alrighty, so I figured I'd make a guide thingy for anyone who wants to unlock all the endings and CGs :3 For the most part, it's pretty easy! It's just one of t...
ENDING 1: DROWNED " Swim with me. " "Services." ENDING 2: DEVOURED " Crawl with me. " "Let's play a game." "Forget the countdown. Run." ENDING 3: DESCENT " Craw...
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Hello! I'm Stumpy the Squirrel. Let's make a game with RPG in a Box! In this first tutorial, we'll set up our project and learn how to create me in the Voxel Ed...
Para hacer un juego debes tener claro, que haras paso por paso no tener prisa porque la programación es lenta no es rápida y lo más importante que disfrutes...
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Hello! I'm Stumpy the Squirrel. Let's make a game with RPG in a Box! In this tutorial, we'll create an idle animation for me in the Voxel Editor. Let's get star...
Hello! I'm Stumpy the Squirrel. Let's make a game with RPG in a Box! In this first tutorial, we'll set up our project and learn how to create me in the Voxel Ed...
Voici les commandes disponibles dans la version : /money ou /m permet de définir votre argent à la valeur enregistré. Peut servir pour tester une map rapidem...
You're free to add or remove puzzles from Hangman Forever. Packages of Hangman Forever puzzles are called "mods." Writing Hangman Forever mods is very easy, you...
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Need help seeing a specific character’s ending? We got you!! Obviously, SPOILERS ABOUND BELOW, so tread with care! Work scenarios Don’t let Work Get You Dow...
I knew from the get-go that I wanted Skeeter’s Grid to be contained within a single scene. Why? I wanted zero-transitions between levels; ad-hoc level replays...
You died in The Last Secret? Poor boy or girl! Can we help you? You want a walkthrough? No problem! With instructions how to get all endings? Okay... We are wor...
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How, exactly, do you write your first videogame? Well, to be honest, that’s an incredibly broad question, and the answer can vary heavily depending on the gen...
Enter - generate a new village Shift+Enter - reroll a current village Tab - open the Tags window C - open the Style settings window E - toggle relief visualizat...
The Arachnid - Island of Spiders for a really low price...
The Arachnid is a Low Poly styled Survival Game
Hi, welcome to this tutorial post where I will explain you all you need to now about custom levels for this game . I split the guide in different chapters: W ha...
The Last Secret is an interesting and fun game and the story changes for every person playing it. Some players are happy to solve or puzzles or simply want to f...
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For the first TA devlog this semester, we'll be doing a tutorial on how to integrate Github with Gamemaker Studio. Github is a version control tool that you can...
Filters --------------------------------------------------------------- The filter implementations used in this version have been included to work with this plu...
This article walks you through how to create a document for PD Reader. To learn how to add a document, see How to add a document . PD Reader doesn’t natively...
This article walks you through how to add a document to PD Reader. To learn how to create a document, see How to create a document . If you haven’t already, d...
Content warnings: Implied sexual themes Vivid imagery of hospitals and chronic illness Basic Controls: S to access your phone C to wake up A to return to the lo...
There's four endings. I noticed people being a bit confused so I thought I'd put the step-by-step for each ending. ENDING 1: Choose to leave when prompted to. E...
Hi, this is the follow-up to my first post. https://www.reddit.com/r/gamedesign/comments/wx7okn/what_is_wrong_with_my_tutorial_traffic_brains_2/ I have received...
Enter - generate a new neighbourhood Shift+Enter - generate a new neighbourhood and a new random style Tab - open the Tags window T - toggle trees G - toggle gr...
Here is full tutorial walkthrough. If you are stuck, you can watch how to complete it...
ENTRY 001 Ace of Clubs I want to refresh myself on this journey, since I stumbled on some good news. (1) I was hoping that the readings I did for Anenqui back h...
Tutorial for custom main menu using VS Picture Common Events and script calls & common events This tutorial will teach you to create a custom menu similar to th...
8 directions movement is complex to do in GBA as it involves traveling distances smaller than 1 pixel, we are sharing our solution, and we hope we can help you...
The Visustella Options Core MZ Plugin revamps the default RPG Maker MZ options menu with a variety of new options and functionality found here: https://visustel...
Hi guys, I thought I would write a more in-depth tutorial for anyone that needs one. The game, by itself, is very simple to get the hang of, but just in case, h...
Introduction This post will briefly go over the steps necessary for tesselating a sphere with hexagons (and 12 pentagons). There are many advantages to using he...
We can use Unity to build scenes and maps that will be used in our GBA game. Our next step is to be able to build our tilemaps. I found that butano has an optim...
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Hey, it’s SnakeF8! This is part 2 of a 2-part series. Check out part 1 for the hardware portion and how to properly set up your mic. As a game developer, here...
Finding that pesky Phoenix a little too tricky to catch? Here are some helpful hints! Caution - spoilers ahead! I'd recommend making sure that you've tried exam...
How the tortoises (and the bri’ish “person” and Percival’s terrible singing voice) at Kevin’s work (so you know how to get them to not wake up Kevin...
In this final chapter, we will manage the coffee shop, when to open and close it and the customers. I will also show you how to upgrade from Unreal Engine...
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This is that magic code that allows this Hover Display plugin to do its thing. It may not look all that impressive but trust me when I say there's a lot going o...
Fishing Isekai is a bit gimmicky, so I figured I would make a slight guide to help make the gameplay experience more enjoyable! There are a few tips that you wo...
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(Click on item to show the spoiler) General Hints: > Items can vary greatly in size. > Levels with two items have each of them at different sides (Left or Right...
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Hey everyone ! In this tutorial, I'll show you how I setup godot 3.4 for the LOWREZJAM (or any pixel art project really). Feel free to download the godot projec...
Hello there! A few people have asked how to get all endings (as I may have made the margin of error for the good endings quite, small), I've decided to mae an o...
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