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Postmortems Page 27

What not to do when making a jam game
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Postmortem
Even though I didn't deliver much for this jam, (I certainly did not live up to my initial plans in the slightest) I feel quite accomplished and like I have lea...
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PostMortem : A Family Tree
Postmortem
I've done this game for the Trijam#103: A family Tree. It was my second time participating to this jam ! What I learned Basics of Gdevelop (Visual programming...
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Buccaneers & Brine — An RPG Game Design Post-Mortem
Postmortem
As a mini-celebration to myself for reaching 100 downloads on Buccaneers & Brine, I wrote a short game design post-mortem. The article covers the decisions I ma...
UPDATE 1.4 [[BAG HUNT]] NAME CHANGE !!!
Postmortem
UPDATE 1.4 ⚠️REMOVED CHAINSAW 🟩REMOVED JUMP SCARE. ⚠️START WITH PIPE YEA ⚠️ADDED NPC ⚠️REMOVED USELESS STUPID MISCARIDGE SCENE ⚠️CHANGED...
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UNDERTALE Dialogue Creator - OUT NOW!
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Postmortem
UNDERTALE Dialogue Creator v.1.0.0 is OUT NOW! UNDERTALE Dialogue Creator is a creation tool, that allows you to create your own customized, animated Undertale...
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UPDATE 1.2
Postmortem
UPDATE 1.2 ⚠️RE-ARRANGED SCENE ⚠️ADDED NPC'S ⚠️CHANGED LIGHTIUNG...
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Guthood pre-alpha version
Postmortem
Sometimes games end up very different compared to how they got started Guthood is a medieval themed game with a thief throwing knives at giant rats but original...
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Alpha 1.3
Postmortem
Is it me or is it that whenever you fix a bug, you end up creating another? That happens to me all the time during development lol. Hopefully most of the more n...
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It's the first time I've written a log, but the game is finished.
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Postmortem
There's not much to say about the game as it's finished development. The game was in development from three years ago, but that doesn't mean the game was in dev...
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Space walk postmortem
Postmortem
Hey there! 👋 This time I've decided to create my game Postmortem so I can summarize up the entire process & experience. This project is my homework for schoo...
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A Way Out: Experiment #99 - Post Mortem
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Postmortem
A Way Out: Experiment #99 - Post Mortem Name Shortened to AWO. Overview: AWO is the sequel to the game by the same name. This instalment expands on the story si...
Sharp Turn - postmortem
Postmortem
Hi there! If you are interested in what drove me to making Sharp Turn, a couple weeks ago I published a writeup . You can read it on Medium . Some say it is a b...
Survive Another Night Development Postmortem
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Postmortem
My Survive Another Night development Postmortem article just got published over on Gamasutra, Check it out HERE In it, I wrote/share gifs about the process of...
Junikko v0.9.0 Update
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Postmortem
In the new update 0.9.0 we added: - Changing UI ( User Interface ). - Minor Bugs Fixed. Next Update comming soon, stay tuned!...
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itch.io Analytics...
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Postmortem
27Views .... My heart is about to break...
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Here comes an authentic cartoon art style 2D infinity action!
A 2020 Postmortem: What's up with Pure Jam?
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Postmortem
Hello everyone, Daniel here. Happy new year! It's been a while! I hope you're all doing well as 2021 begins anew. I wanted to take some time to write up some th...
Postmortem
Postmortem
This is my sixth jam. I was interested in the theme and this was a great opportunity to play with the atmosphere of the unknown. I would have liked to add more...
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Le Cycle du Royaume - Postmortem
Postmortem
Mon jeu de rôle de l'Avent vient de se terminer au moment où j'écris ces lignes et pour marquer l'occasion, voici quelques détails sur l'envers du décor. C...
Happy New Year~
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Postmortem
Hiyo, Happy New Years everyone! Hope everyone's doing well. Sorry for the lack of updates, I've been adjusting to my part time job on top of general holiday fes...
Junikko Update v0.8.1
Postmortem
In the new Update 0.8.1. - Fixed minor bug at Screen Resolution...
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Post Mortem: Final Days
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Postmortem
Welp it is too much sadness I end support for Power Idle For those that enjoyed the game thank you for supporting it through the months Unfortunately it is no l...
New game's out!
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Postmortem
So, I found a bit of free time to make something new - unfortunately, there's not much snow where I live, so hopefully you'll get a taste of the creepy, winter...
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Junikko Update
Postmortem
In this new Update we added: - Turn Sound On/Off Button. - Expand your business Globally. - Fixed Screen Resolution...
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A Way Out: Post Mortem
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Postmortem
A Way Out: Post Mortem Overview: A Way Out is a procedurally based maze solving horror game. In this game the player is tasked with finding five buttons placed...
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Launch!
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Postmortem
Hello everyone! I hope you will enjoy this short game we've created. It was really a fun and great experience and I hope our efforts come to fruition. The game...
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6 Years Later...
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Postmortem
Now that BFF or Die is out on consoles and PC I've been feeling reflective. I looked back at the very first developer video diary I made about it... 6 years ago...
Disadventure Postmortem
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Postmortem
With this last jam, the 2020 20 is complete! I was getting a little nervous as the year ticked away, so I tried a different strategy -- I joined a bunch of jam...
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Witchcraft - A Jam Game Postmortem
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Postmortem
I signed up to the Secret Santa Jam on an impulse. I attempted to do the last two Ludum Dare jams while at home, and it just didn’t work. A game jam is kind o...
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going the dstnce: a postmortem
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Postmortem
welcome to dstnce it's not my first solo game (that would be reach ) and it certainly won't be my last. however, this was my first commercial game which is... k...
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Our First Donation! (because we forgot to turn them on sooner...)
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Postmortem
Hello, Mark Lohmann from Bonte Avond here. 👻 A Towerfull Release The beloved tower we've all come to love was born during a GM48 game-jam, Halloween 2019. E...
COTB v0.0.6 Release!
Postmortem
Nueva actualización de COTB Rendimiento mejorado hasta un 60%, Corrección de errores y fallos gráficos graves que saturaban la memoria, Se incluyo muchas mej...
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Billy Basement postmortem
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Postmortem
NOTE: This was written back when I made the game, I just forgot to post it. The theme of this jam was “Underground” and the last-minute limitation was that...
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2020 Retrospective
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Postmortem
Hi everyone! It’s been a long year, hasn’t it? And yet, here it is, ending already. As 2020 comes to a close I wanted to talk a little bit about my "gamedev...
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Year-end Post-Mortem
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Postmortem
I've been meaning to write this for a while now, but I wanted to give myself some time to consider it all. As the calendar year comes to a close, and I look tow...
Final Version Update
Postmortem
The new version will be uploaded shortly...
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A creature lurks. It is up to you to decide its fate
FOX99 Postmortem
Postmortem
This was another TriJam, so a quick 3-hour prototype. The theme was 99%. This one was loosely based on Solar Fox, a fairly obscure arcade game I loved as a ki...
Post Mortem
Postmortem
I think the game went pretty well. There are many improvements to be made, but I think within the time frame I was able to construct a pretty enjoyable and comp...
The Future Of Among Us SP
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Postmortem
Hello, Y'all, I'm going to be talking about the future of Among Us SP. For the last week, I've been contemplating if I should abandon ASP. I've come to the conc...
A Potentially Premature Post Mortem for Paradox Vector
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Postmortem
I wanted to document the progress of my game Paradox Vector for the potential benefit of other game developers. Idea My idea started off fairly simple, make a v...
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Race Engineer: Post Mortem
Postmortem
Matt Ager Race Engineer: Post Mortem Overview: Race Engineer was a great success. My goal with this project was to take on a difficult set of technical problems...
Postmortem
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Postmortem
- Intro - Hullo, this is the postmortem of Last Meal at Cafe Mori: A postmortem is a document that talks about what went right while making the visual novel, wh...
Epilogue and a thank you.
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Postmortem
Girlfurriends was released 6 months ago, for many reasons; I wanted to make a game, I wanted to make a WLW visual novel that didnt involve tragedy or weird feti...
One Impostor Among Us
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Postmortem
Hey hello, my name is Kitoru san and I'm developing a demeke version of Among US for the GameBoy !! The game will be an RPG based on the famous INNERSLOFT game...
The Worm Has Turned Postmortem
Postmortem
For the One Button Jam, I set out with the idea of implementing Snake as a single-button game, and then... I did. When I conceived of the method, I worried tha...
New 2020 Update
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Postmortem
PIXEL ICONPACK DEVLOG Hi, Ghazi here I hope you are well in these hard times. Actually, this is my first devlog in the store. I have planned a major update for...
Lost Girl is Released!!!!!
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Postmortem
Released lost girl!! I'm super excited to share it with you all. Thank you so much for all your support!!!...
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Postmorterm
Postmortem
Hi! I will tell a story about my third game jam, and what I learned from it - Art - I usually make a game with pixel art (Piskel), So I was wondering what the g...
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Game Jam Blues and Looking to the Future
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Postmortem
Starting at the beginning As a kid, video games were my whole life. Going into college in 2015, I took a step back from them to focus on studying and internship...
The comment section
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Postmortem
"Just because you suggested something, and the next day its not in the game, doesn't mean klopity didn't see it or isn't already working on it. updates take wor...
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