Postmortems Page 10
Hi, it's been two weeks since the Steam Next Fest 2024 event and we wanted to share what we got from the event. Let's begin! 🔥 We got the total 2014 wishlist...
Hey y'all! It's been six years since the release of A Night Out. I figure I do a little write up on it about it's development, my inspirations, and how it's bee...
fixed walking bugs and some another problems...
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psx horror RE like game
I'm considering a relatively large re-work on this project. In particular, I'm thinking of moving examples out of the end (and also making them less... weird) a...
1. Game idea The idea of The Nameless City emerged from creating a horror game, as I always wanted to create one. I never had a PS1 (or any Playstation at all)...
Hello everyone! Unfortunately I got sick right after the Jam but I’m getting better! I don’t usually get sick so I didn’t even react when I felt that I wa...
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If you haven't played it already, here's a link to the game I'll be talking about. This Postmortem WILL contain spoilers for the game. Riddle Me Sweets! was a g...
Update v1.1: -Bug fixes -Changed interaction control -Players are now able to read notes -Added additional note to help the players get the good ending...
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Hello. With project just hitting 1100 views and 250 downloads I decided it is time to talk about how it all came to be. I think around September I developed rea...
Hey guys! Its Ultimate Studios again. Been so long xD. I'll be announcing a short announcement. We are releasing our Alpha game of Parad0x right now :D. You can...
The Cookie Project Postmortem Thank You! First of all, I'd like to thank everyone who has taken the time to download, play, rate, comment, donate and share this...
Hello all! We hope you all stayed safe, warm and cozy throughout the winter holiday months. We're here with a bit of a longer-form update to talk about the curr...
Now free to play, still an early beta prototype version but I wish it is worth trying it and letting me know if I should continue the development...
A short horror story inspired by an even shorter poem
While I can confirm development has started for this, it is by no means done in any way. I could release as is but I wouldn’t be happy with it. I’d rather d...
The 1.5 beta version is ready. Right now only in Polish, I will also work on the English version. It is called 'beta' because I'm not sure if these changes are...
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Hello everybody! I am currently raising money for a game project. It's a visual novel called :Untying the furry bonds; I am asking for 200$ in order to have spr...
🎮 Buckshot Roulette - Terminal Edition Version 1.0 Hey fearless gamers! Today marks a significant milestone as I proudly present to you the very first releas...
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I had originally posted Poly-Rule (I want to say) two years ago. I learned a lot about making a puzzle game, designing puzzles, and creating systems that led to...
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It's been a long year. I've experimented with multiple prototypes exploring a variety of different first person shooter concepts and ideas. RUN GUN captures the...
With the year coming to a close, I wanted to provide a summary of all that’s happened with the engine in 2023 (168 releases since inception, 29 releases in...
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This post contains spoilers for the entirety of the game, I discuss all the dreams, their twists, etc. Do not read this before playing MMSD - it will affect you...
Hello everyone! It's been almost a year and a half since the first release of The Trespasser , so I thought it would be a good time to reflect on the past, hope...
Hello everyone, TROT has been released for a week now -- and in this dev log (very likely the last one for this year), I want to talk about my journey over the...
With Spooktober behind us and the team back together, we’d like to one again formally thank all the players, readers, streamers, friends and fans who’ve enj...
The Steam version of Raindrop Sprinters has been mastered and will be released on Wednesday, December 20 at 0:00 JST! We are finally able to deliver it to your...
Walk 2 is coming soon. New Graphics in UE5 more maps, actual UI and many more interesting feature that wil make Walk 2 a complete relaxing game. With that being...
Digital Toilet World turns 10 years old on December 15th ! It's become an important game to me for many reasons, so I wrote a retrospective about it. I talk abo...
Now everyone can easily create your own draftCrawl cards. Just download the template file and open in Inkscape (avaliable to Windows, Mac and Linux). Be sure of...
This is the original unedited jam version of the game. I submitted it with almost no time left in hand, and it is a mess at the moment. The animations break at...
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I never thought I would ever get 10K views on this game. I don't know why it has blown up again, it was averaging about 2 views per day until one day it just go...
Hi all, We're in the process of working out the next direction to go with the Astra Protocol series and our other games. As such we want your feedback. If you g...
Echoes Traveler is one of my most ambitious game, and one I'm still particularly proud of. So to avoid letting it be forgotten, I released a short video post-mo...
Ugggh. If there's something really annoying about finishing a project, it's finding out U DONE GOOF weeks or months later - and so I've discovered it the hard w...
It’s been a little over a month since Gearbits launched. And I'm very happy to say that the reception from players has been positive. A small but passionate g...
Hey there, sorry I don't have good news. It came to my attention that the way connection worked wasn't as secure as it should have been, so the Twitch integrati...
In almost exactly one month since the game released we have officially hit 5,000 DOWNLOADS!!! So I just wanted to say a quick thank you all one last time for do...
To start off, I'll warn you that this is gonna be quite a ramble as usual (in fact, even longer than usual xD), so if you plan on reading all of this, you shoul...
Coming off of an exhausting September and having grossly underestimated how much time and effort my point and click game ("Untitled Knight Game") would take to...
Development report for September and October 2023 >>> RU VERSION <<< Art Department We ran a recruitment to the Tenebrae team for two vacant positions: backgrou...
Unfortunately, after a few months and years in limbo, I decided to stop the development of Heart & Glory. My time has become increasingly limited, and I discove...
I just wanted to write a little post discussing all the has happened in the week since releasing the game. As my first ever published game I expected pretty muc...
Well, first thing first, let’s get this out of the way - I’m NOT a professional artist. Just about 3 years ago, I started doodling some pixel art, just so I...
Here are the parts of the script that I did not add into the video or rather trimmed it down, since a lot of these are nerdy ramblings. >>>Enemies I assume a fi...
Fixed bugs, removed custom icons, replaced some levels to avoid problems, and definitely not new secrets. Definitely...
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Happy Birthday, Novel Dungeon! Well, belated. I've churned out quite a few more things since then (maybe too many, sorry), but I truly appreciate and am humbled...
Hello everybody, umineko-chan here. I don't usually do long form posts like this but I figured I'd do in to thank the folks over at the Feedback Quest Jam, whic...
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It's this time of year again! This is shino, the director, character designer, co-writer, and sprite artist for The Final Prize is Soup . Today I'd like to talk...
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