Physical game Devlogs About Game Design Page 14
Hi acolyths, the Micro Blades are coming soon. At the moment I am still figuring out the detailed Special Abilities for the Character Cards. This Design is heav...
Hi everyone! Tower of Arcana has received an update. What's new? - A revision of the text was made to make sure that everyone feels included while reading it...
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As someone who runs and reads a variety of different games, I often fill in missing pieces when comprehending a new ruleset. This game is no exception. So I'm l...
Hello, everyone! Thank you for taking the time to check my game out. Formatting and layout of In A Week took about 5 hours, although the concept took me much lo...
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First posted on official blog on 22 March 2019. Here is a small report about the Titans. The tests were positive and informative, and I am now working on the te...
Well, after some project reorganization and some late-night thinking, I've decided that the development process I originally had in mind is going to change quit...
I'm happy to officially be kicking off our move to the Itch platform with the release of Drive·10 -- specifically Revision 1.1 Folks who've been following th...
Updated to version 0.3! Biggest changes: Fleshed our chapters on safety and tone. Added guidance on how to have a satisfying session zero. Much more work to do...
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Translated from Twitter: It's time for a Moth-Light design thread! This time I want to talk about a core emotional conceits of the game, one I'd love to see mor...
The first release of Antipode, my entry into the /gdg/ necromancy jam. The premise for the jam was to choose an old idea and finish it up. This was a vague id...
Today I made a cute background for the game page by overlaying a pixel avatar over colored pages of the game. I also want to keep making more adoptables. Howeve...
Hey guys, more updates on the game. My new pens came in. I promised myself I wasn't gonna buy anything to make this game but I caved and bought some pens, as w...
Hey all, I'm making a game for the ace jam and wanted to use this place as a space to write down stuff that I'm working on. It's a dev log, but more than that...
I'm getting more work done on A Silence in Heaven , having put a respectable number of words into the various Spheres, the Elements they're composed of, and the...
I'm becoming more and more enamored of the idea of adapting Nobilis ' basic attribute system to this game, so let's look at how that might work. In Nobilis , yo...
Okay, so I’m just throwing ideas at the wall right now to see what sticks. Angels are made up of five Spheres, each of which has an associated Element. These...












