Game Postmortems Page 3
A very strange warning appears when trying to download a project: Password-protecting files or pages is a technique often used by scammers in an attempt to bloc...
i woke up to like 30 notifications about this game WHERE ARE YOU PEOPLE COMING FROM 🔥 this game is ass but i have no desire to remake it cuz what would i eve...
listen man. i took an edible. if i don’t write my devlogs like i’m talking to a friend at a sleepover at 2am, the shit isn’t gonna get done. you aren’t...
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🦊Howdy! I'm here to answer the burning question that everyone's had since the game released: how did it do? Did we make money? Did people like it? This post...
Play Things v1.2.1 Patch Notes Thanks to: Slowrunner - Slowruner - YouTube Max Horror - Play Things | Gameplay Zona Sombria - Zona Sombria - YouTube David Disma...
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The hand cursor also appears in Sparrow Solitaire Some sound effects were reused in Fore! Track The font slowly got wider and ended up in YOYOZO as featured in...
All music was sourced from DOVA-SYNDROME a Japanese royalty free music website with a comprehensive search system. Over the years I’ve spent countless hours a...
You don't have to save first to see the info page. It seems obvious. But I had a bit of trouble going to another screen and then back. The solution is to make t...
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Hello there! Today, we want to share a little more about the journey behind Dark Reality , this time discussing our main game references. In our previous post...
Hi! Ymne here. This devlog is about the development of the game. what the goals are for the future, what went right, what went wrong, and so on. First of all, I...
i added more things. i fixed some things. i changed some things. you can now drown in a giant pool of oil while getting hit by a brain melting sonar and being t...
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Finally got multilevel online working. There are still some bugs. For example, warp and bonus don't work and the high score doesn't work like the offline versio...
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Thanks guys for the 500 downloads , I never thought I could reach this level. I think this is the best gift Samantha could receive! Please continue to give rati...
The project was completely completed by me. I clearly planned the work, distributed tasks and set deadlines. I regularly monitored progress and studied new tech...
Fully completed version :)...
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Alex was not ready for this responsibility, he had no choice. He packed his things and went to his grandfather's house
Fixed floor on 06:15 AM level...
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Alex was not ready for this responsibility, he had no choice. He packed his things and went to his grandfather's house
Huge fixes about outlines + spanish translations...
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Alex was not ready for this responsibility, he had no choice. He packed his things and went to his grandfather's house
Fixed door coliders + mouse sensivity...
Alex was not ready for this responsibility, he had no choice. He packed his things and went to his grandfather's house
Hello all who've checked back in on this project over the years! I'd like to begin with an apology to everybody for not keeping in touch or updating about the s...
Made minor adjustments to the level editor and the game. And level 7 has a bonus ;) It has a theme hahaha...
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TUMBLEWEED UPDATE In this update I added we added: 1. Tumbleweed (hence the name). It spawns every 2 minutes, and for now, does nothing (hence the name of the g...
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As is the current trend, I have added online hi-score. It was quite a hassle to prevent the same score from always being added at the end of the game. And as al...
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Everything went smoothly, the sound, the cricket, the splash, even the fullscreen mechanic...
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CJ here, the programmer for Help! I was Cursed with a BubbleButt. Thank you for everyone who has played our game! The game was made for this year's Global Game...
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This Isn’t Just a Launch—It’s the Completion of Something Bigger. I never imagined I’d be here today. If you told my past self two years ago that this g...
hello! it's been a while since this came out, last year we were a part of the Experimental Games Workshop at GDC. the talk is available to watch for free on the...
After a long technical work the game can be used again. Hold your breath. And don't play this game at night!...
hey, its been a good while. this is one of the many messages i'll be leaving. being on here was great, had a lot of friends. this project isnt being maintained...
hey, its been a good while. this is one of the many messages i'll be leaving. being on here was great, had a lot of friends. this project isnt being maintained...
Introduction: From February to February It’s been about a year-long journey. It’s been almost exactly a year since my friend and I sat in a cupcake shop and...
This year, for a second time in a row, I worked in two projects in parallel for Global Game Jam; this was only possible because of virtual sites (something that...
How does an interactive fairy tale get made? (This is a long post, so buckle in!) If you’ve been here a while you’ll know I’ve been redoing a lot of my wo...
HOLY CANNOLI 1K DOWNLOADS!!!! NEVER THOUGHT THAT'D HAPPEN. THIS IS NOW MY MOST PLAYED GAME TO DATE AND I'M REAL GLAD FOR ALL THE STUFF'S EVERYONE HAS SAID. I AM...
This post is Part 3 in a 3 part series. Part 1 looks at the game's inspirations and gives a day-by-day jam log. Part 2 explores the intention behind post-jam up...
This post is Part 2 in a 3 part series. Part 1 looks at the game's inspirations and gives a day-by-day jam log. Part 2 explores the intention behind post-jam up...
This post is Part 1 in a 3 part series. Part 1 looks at the game's inspirations and gives a day-by-day jam log. Part 2 explores the intention behind post-jam up...
The Post-Processing Disaster (or How I Lost My FPS and Sanity) You ever wake up one day and think, "Wow, my game is running too smoothly. Let’s ruin that." ?...
Hey there lovely people, its been about a month and a half since I launched Speed Squared. I've had multiple hotfix updates, learned about the speed-running com...
Over the past five days, I’ve worked on creating Cauzage , a psychological horror game set within the cramped interior of a caravan-like home. Inspired by lim...
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Due to personal reasons, I'm unable to work on this project anymore. The game will be downloadable in its current unfinished state untill the end of 2025, then...
Despite my passion and determination to improve this game and add some new content, I have to declare it clouser. Due to severe lack of time I am not able to co...
Hey! It's Pablo from Dinamic Creates here. I've been thinking about Pyramidal Break for years and keeping in my mind the project to find a way to complete it. H...
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I'm just going to jump straight into it and begin by saying how grateful I am to anyone who supported me and this game. It means the world to me knowing there a...
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Hi, hello interested people. I am AkhikoM, one of the researchers and developer of the game. I have received feedback through email and personal inquiry regardi...
Every day I check my itch page to see dozens of new comments, videos and downloads, so many now that I cannot keep up with them! This game has grown far further...
Salut les rockeurs, bonne année !!! Nous souhaiterions vous souhaiter une très bonne année, et surtout vous dire un gigantesque MERCI pour tout les retours e...
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