Game Postmortems Page 4
Hi, hello interested people. I am AkhikoM, one of the researchers and developer of the game. I have received feedback through email and personal inquiry regardi...
I noticed the overall difficulty of the game felt too challenging, so I’ve made adjustments to create a smoother experience: Reduced Joe’s speed slightly in...
1 file
Every day I check my itch page to see dozens of new comments, videos and downloads, so many now that I cannot keep up with them! This game has grown far further...
Salut les rockeurs, bonne année !!! Nous souhaiterions vous souhaiter une très bonne année, et surtout vous dire un gigantesque MERCI pour tout les retours e...
Hi everyone! I'm very happy to announce that Act 1 of "He's Just Away" is available for download! I was really nervous about writing something like this and put...
2 files
Hi! After a massive support from you all, decided to bring some fresh updates based on the videos that you shared. Previously in the game "this.vertical" and "t...
If you’re interested in how I made Flicker, and my creative process throughout the 9 day game jam then checkout my devlog video on YouTube!...
Welp, it’s official: Mel and Millie’s little story is out!!!!!! And boy does it feel weird for them to finally have an audience. I figured that I’d show o...
5 files
🤠 Howdy! I opened an insta for dev stuff and I'm making a post for every little game I made to have them all there. Also, I'm writing a little restrospective...
EHB Version: For public suggestion we tried to make a more colorful version. WARNING! This is a version that has more color, but because of that it is lager in...
Lista de actualizaciones: 1- Limpieza de algunas pantallas para evitar el enmascaramiento del personaje. 2- Mejora del HUD. 3- Pequeños retoques y ajustes en a...
9 files
It's been over a year since the last major update. A lot has changed in that time, both in the game and in life. Things are better in both. I took about 8 month...
2 files
Hello itch.io residents!! To anyone reading this, thank you so much for being here and playing SPACESONA. It was a fast-paced mad scramble from start to finish...
Minor update regarding the title screen...
Join Angelo in his first day at the Servivit Museum
Today, we tried something new at the PaRoll event by Kabilang Dungeon. Apart from it being our comeback to running the game at events, we tried a dungeon crawl...
Hello! Tiny Idle Creatures is a game that was started for Ludum Dare 56, the theme was tiny creatures.... Of course. It was never submitted to Ludum Dare becaus...
2 files
I got inspired to write a game about ******* when I saw the ‘Dying Year VN Jam’. I wanted to say the word, describe it, and have its causes and impacts desc...
Released a new game. Do a writer’s last words mean anything to the living? A story about death and the (idealization or fear of a possible) future. Discover t...
2 files — 1.2
Nowadays after releasing games, I like to reflect on exactly how I am feeling. I imagine there will be a part two after this some weeks or months from now, afte...
This game was a great project, thanks to the reception of the public and their continued interest some people joined in the creation of a discord, an almanac, t...
Thank you DevTalk for choosing Märchen Line as Judge's 2nd Favorite! And congratulations to the developers who worked on MAMA and Spirit Driver ! You can check...
Now that SPILL YOUR GUT is done, I think it's about time I did a bit of navel-gazing before moving on to whatever will be the next phase of my life. As you migh...
Gantrix-1 C64 game "Throw them down hard...!" ...Welcome to the new game entitled < Gantrix - 1 >...by Voxvideogame 2024(c) with a new nice graphics & animation...
1 file
History: I want to tell the story of how I created this game. It all started with the fact that I dreamed of a playstation 1 style video game, and the first thi...
Wishlist ! Death Delivery !! On Steam !!! : https://store.steampowered.com/app/3303790/Death_Delivery/?beta=0...
After the game was released, it became clear to me that the game was not a success and did not quite find its audience, which is a little sad. A Gift for Suza i...
It's been 5 days since we released our latest game and we wanted to take this Monday to look over how the release went. We've made a horror game before but the...
Today marks the 1 year anniversary of Twofold's release! A year ago today, Twofold released on Steam and itchio after over a decade of development. We've got so...
I wish I could tell you that this would be an inspiring tale of how you can succeed in making games solely on your own that are not only a personal achievement...
Hello, Hello! Surprisingly, this game has been getting a lot of views in the past few days??? Which came as a huge surprise since... it's an old, 10min long gam...
It was the time for another js13k jam. Busy jamming season for sure, the latter half of the year is so packed with jams I'd be interested in attending. This yea...
Hi everyone, Arimia speaking!! First off, thank you so much for playing Witch You Want - over 10,000 people have already met Mirabelle which is just amazing to...
It's been over a month since Starlit Regrets released, so I thought I'd write a small postmortem for the game and provide a mostly spoiler-free guide to the end...
It's been a while since the last update for First Mission, and a lot has happened: new enemies, improved graphics, New mechanics, levels, and a new Discord serv...
1 file
Hi there ! First of all, I'd like to thank you everyone of you that played and still play my game since 4 years now ! It's incredible and never thought that peo...
В связи с тем, что я решил немного почистить страницу игры, список нововведений был пере...
Back in June, Team Gu released our very first visual novel. It was exhilarating to bring ‘Love & Country’ to life, but absolutely nerve wracking to release...
Sadly the demo didn’t translate into sales in any meaningful way (ratio of demo downloads to sales was 20:1, which is about 5% conversion, and that was only...
This was supposed to be a postmortem for Girls' Day , but in the ended up being something more... rambly and strange and not really having much to do with the g...
Hello, hello! I don't always do post-mortems, but I had quite a few thoughts about this project! I also had a lot of very thoughtful comments that really got my...
Last night we ran One of Us Will Die at Whimsy Cafe with five players! Our scenario was After The Fall, a tale that begins after the heroes have failed to stop...
Hey there! It's been awhile since I've been on Itch.io. CBAS turned one years old on June 28th! and I am late.. Since I disappeared for like half a year, I want...
like lmao actually why do we call these postmortems? Okay, this postmortem was a long time due but I was super busy in July and resting in August lol. The O2A...
3 files
As Gerard Way once said, "They say all teenagers scare the living sh*t out of me.". The younger members of generation Z have been characterized in the gaming sp...
So.... This might come as not a shock, but after a few years I might not continue this project. Mostly due to motivation lacking and especially the absence of w...
Loading more posts...