Devlogs Page 5
Try update 12 here Touch & trackpad support The web version app now works properly with touch-enabled devices such as Android and IOS devices. The Windows versi...
2 files — 0.12 -- Mobile & tablet support
This one is just a quick update with some minor improvements. We're likely going to be doing little updates and hotfixes all week for LOWREZJAM 2019 , as we get...
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Hello all! Sorry about the long gap between this update and the last one. The stuff in this update has been big job in terms of both the code and the art requir...
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First devlog! I feel I really want to showcase how battles are handled in Everhood to get a sense of what tools we are working with. This workflow is amazing. U...
Version ID: HX Fixes & tweaks: - New option in the settings menu! You can now disable screenshake. - There's a new secret thing in the game! - A certain map now...
Apologies for how long this took! I wanted to rewrite the Group word, and it turned out to be quite a bit of work. - Added Blob, Drum & Hihat - The editor now h...
Hi! It's been a bit, but an update's here! Version ID: 277 - Languages! The game now supports 13 languages, with more coming later. Note that the translations o...
I finally published the very early versions of the Electric Zine Maker on Github ... by very early versions I mean that this is a code prototype and the project...
About 50 closed issues and 40 merged pull-requests. Thanks all for your help!!! Full changelog here https://github.com/nesbox/TIC-80/releases/tag/v0.80.1344...
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Desktop Version - NEW AREA - Lots and lots of new visual improvements and assets - Added a usable DSLR camera - Added photo related objectives and unlockables -...
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As a pure stability update, this release fixes several crashes and other small issues. Upgrading is highly recommended! Changelog Don’t save export target and...
5 files — 1.7.1
Godot contributors are thrilled and delighted to release our newest major update, Godot 3.2! It's the result of over 10 months of work by close to 450 contribut...
5 files — 3.2-stable
Hello everyball! The new update is finally ready and with it you can now enter the arena in Rhombus Square and take on several combat challenges! Also, more que...
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ok peeps so.... IF YOU DONT KNO HOW TO DO MORE THAN 3 COLOURS or like exit-from-dialogue then lenny's FAQ is here so i drew it in colours with my established c...
Here is a little article describing how levels are generated in Skeletal Dance Party. It is released for #notGDC 2019, the game development non-conference for e...
In this devlog I'd like to detail the (painful) process that went into making Nauticrawl a transparently turn based crawling game, while not sacrificing the imm...
Pixel Fx Designer v1.1.6.0 Changelog NEW FEATURES Particle Repel engine: New function in Particles>Motion that allow particles to push each other. Random Seed s...
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After a long delay (while we're busy working on the upcoming Godot 3.2 release), here's a new maintenance update for the stable 3.1 branch! It's still the same...
5 files — 3.1.2-stable
Hello everybody! The content in this update has been many months in the making and I'm so happy to be able to finally release it all. Multiple new features, new...
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At long last, Animal Crackers has been ported from Flash to HTML5! Not only that, but we've launched our official 3 Halves Games store ! Play the game then hop...
After working and releasing Inked Adventure Items some time ago, I finally finished work on my next asset pack. It's called Isle of Lore: Hex Tiles and it's a s...
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The latest version of HyperRogue let us play three-dimensional non-Euclidean worlds. The animation above shows the three-dimensional hyperbolic geometry ℍ³...
7 files — A112
Hello, all! As a little hurray for getting over 1300 downloads on Tôtem, I've decided to celebrate by making a little something special for you guys. For tho...
Hello everyone, Fervir here with Creature Keeper , an action-adventure RPG about befriending creatures and fighting alongside them! Many of you have been follow...
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Hey, so who wants a huge update for the ultimate dice roller? Here's the highlights of this update: New dice included: The included example dice now have A LOT...
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Hello all! The day has finally come for Tracks to leave Early Access (and also launch on Xbox One and Windows 10) A huge thank you to everyone who bought, playe...
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After several months of reflecting on our games and our current trajectory forward, and in light of the current worldwide strife, we've decided to make Walls Cl...
We had a great time at Dreamhack Dallas! My favorite thing about the show was the chance to meet a bunch of passionate indie devs. We're all in this to make th...
Are you looking for a spooky little game to play this Halloween season? Do you like bite-sized adventure games that you can enjoy while you sip your morning cof...
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Hi everyone, First of all, thanks to everyone who downloaded the old alpha version on itch.io . That old alpha is very different from this Steam Early Access v...
Pixelorama has been growing more and more. After v0.7 was released, we hit over 20k downloads on itch.io, and 1k stars on GitHub . We also got featured in Ask G...
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Great news! No Delivery has just passed the content completion milestone! This includes the implementation of all the features that will be seen in the full gam...
Are you ready to fire up the grills tomorrow? Glad to hear it! A lot of you asked to get the game on itch.io and so we wanted to let you know, that will be an o...
Little Mouse is on its new way to your computers to explore the fascinating world of nature. This new version contains a lot of small updates and two brand new...
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Hello Dream heroes, after more than a month of development we can finally release version 0.2.0 of the game. This version includes many performance improvement...
Noita is leaving Early Access on October 15! Early Access has been very good to Noita. The amazing community that has grown around the game has really pushed th...
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The most important addition in this snapshot is the ability to script the reading of maps (in addition to writing as was previously supported) and the ability t...
4 files — 2019.10.08
Early Access - Steam Announcement (We want to keep Itch.io community updated about what is going on recently) We apologize for the delay, but we put a lot of wo...
THE NEXT MAJOR RELEASE OF ADAM- LOST MEMORIES IS OUT NOW. Besides the release, I also updated the game three times in the last two days to make it more stable a...
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All Godot contributors are delighted to release our latest milestone today, Godot 3.4 , after more than 6 months of development! While most development focus is...
5 files — 3.4-stable
Hi everyone! Patch 1.3 "Memories" has been out a little over a week now. We had a bit of a delay with the holidays and all that craziness but it's finally out!...
Hey! I just wanted to quickly let you know, that Burning Knight demo is finally available on itch! It includes the first two areas of the game and a looooot of...
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17 October 2019, Göteborg, Sweden – We have unleashed the dark Gothic God game Sea Salt , that many of you played a prototype of two years ago, and a later...
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I thought what could be a good way to give users a way to design their own towers (#empowering). A by-hand placement is just not satisfying because you still wa...
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This is the biggest Invisigun update to date, and the culmination of 5 years of painstaking blood, sweat, and tears. I left a large chunk of my soul embedded in...
3 files — v1.7.13
Hi everyone ! Another one of those little GIF tutorials! This one a bit particular, because it's a collaboration with one of Alex students IRL : @_khymeia_ on...
Hey y'all, I updated Bitsy to version 7.4 the other day! (I just haven't got around to posting a blog post about it until now.) ✨ Update 7.4 ✨ Here's a list...
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Back to ALPHA! What? It's been more than one year without update. Not that the project stopped. Not that progress was slow. After the release, it was time to re...
This release brings a configurable “major grid”, rearranging of tiles, portable configuration and improved project security. It also fixes a crash that beca...
5 files — 1.7.0
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