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Pixelbox

Create 2D games in JavaScript, made easier · By Cedric Stoquer

Feedback and ideas

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25 topics · Next page
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Really loving the tool so far Cedric! Just wanted to chime and say one way I think it could be even better for fast prot...
started by TyPhyter Apr 14, 2020
5 replies
444 views
so you can have more tiles
started by the flying magician Feb 07, 2022
170 views
No replies yet
I'd find it really useful if there were a tooltip showing the position of the tile on the map editor that the mouse is o...
started by jhax Dec 12, 2021
156 views
No replies yet
I'd really appreciate the ability to choose where to install this as I find dumping into local appdata kinda rude.
started by thejinx May 23, 2021
160 views
No replies yet
First of all, I want to congratulate the nice work done with this game engine. I wanted to develop a tool like this and...
started by davemour Apr 29, 2021
113 views
No replies yet
Currently, none of my tilesheets are compatible, because they are too big... Please add this feature
started by NFReal Apr 30, 2020
7 replies
566 views
For me, in my opinion, the 2 things i NEED in a game engine is a map editor (pixelbox, good on that!), and collision det...
started by Anigamer Sep 14, 2020
309 views
No replies yet
32 bit version for windows. No need to consign my 100% working desktop to landfill when software can be made in 32 bits...
started by steve_s Apr 15, 2020
2 replies
244 views
Hi, would be good a keyboard shortcurt to run the game, it's faster than using the mouse all the time to click in the me...
started by sudoestegames May 24, 2020
2 replies
194 views
I dont think this the right place for this, but..... So I started using this amazing engine yesterday, but since its so...
started by Nooh Alavi Apr 16, 2020
2 replies
385 views
Its a bit of nuisance dealing with all the undefined errors for global functions like 'sprite', 'camera' etc. Would it b...
started by davidnorth Apr 23, 2020
1 reply
182 views
In project settings it seems that there is some form of Mouse events, but I have been unable to find out how they work...
started by olive Apr 23, 2020
4 replies
381 views
This would help with debugging in the browser enormously because the JS code is being transpiled. What you see in the so...
started by davidnorth Apr 28, 2020
120 views
No replies yet
Hi Everyone!!! I saw Lua VM For Browser Called Fengari,Found here Ok,Works online and offline and has version for Node.j...
started by steria773 Apr 23, 2020
164 views
No replies yet
One of the awesome aspects of Pico8 was being able to use memcpy to copy and paste parts of the screen to make cool effe...
started by Fred Bednarski Apr 12, 2020
4 replies
521 views
if it isn't too much too ask, but I've never really used js, so I'm asking if you could maybe make it c#
started by Dudeguy1 Apr 17, 2020
2 replies
238 views
So I downloaded the engine and played around with it for a bit (which is what I usually do when I get a new engine). So...
started by Nooh Alavi Apr 15, 2020
1 reply
254 views
This might be out of scope of how the engine is currently designed (with src folder not visible in assets panel), but it...
started by Fred Bednarski Apr 13, 2020
1 reply
203 views
Currently you can scroll to zoom the tilesheet and map panels. It would be great if you could zoom each independently (s...
started by Fred Bednarski Apr 13, 2020
1 reply
140 views
Hey there! I've been enjoying this tool so far, and plan to use it for some projects. :) However I find that the way the...
started by IgorMoreno Apr 16, 2020
2 replies
221 views