Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

Asset Forge

Create your own 3D models and 2D sprites! · By Kenney

Feature requests

New topic
151
Topics
151 topics · Next page
Topic
Last post
Is there anyone who knows how to set custom width and height for size of sprite image because the size option in Asset F...
started by BreakTheFate 7 days ago
2 replies
37 views
When creating a model based off a merge, sometimes I find I need every block I spawn, for example, to be 1.2 scale. curr...
started by Kantros 13 days ago
22 views
No replies yet
Hey Kenney I like to use Asset Forge 2 to create floor plans which often involve multiple levels, but I often find it wo...
started by DriftedBarley 14 days ago
1 reply
29 views
Excellent product, I really like it, I bought it just from looking at the screen shots, but there are a few functions I...
started by MatrixBoom 34 days ago
1 reply
73 views
I wanted to create materials for a game like tunic and was looking for a 3D tool that was easy enough for an amateur to...
started by tehepero 44 days ago
1 reply
56 views
As Titile. Does this tool support to export VOXEL format?
started by Zhanghua Jan 15, 2022
2 replies
156 views
Would it possible to export vertex colors when exporting an OBJ file ? Threejs supports this format - where each vertex...
started by hrstrand Jan 04, 2022
2 replies
113 views
Yep, I know I can make my own swatches (materials) of whatever colors I like. When I want to save time (pretty much alwa...
started by Kirk Markarian Oct 27, 2020
2 replies
215 views
I'd love to have snap to vertex take multiple points in and use those to intelligently position and scale the moving obj...
started by A1steaksa Jan 03, 2022
1 reply
80 views
HI! I propose a "new material" button. It would be in the materials panel and be always displayed last. (I think just a...
started by Sergi Marcet Dec 03, 2021
2 replies
118 views
It would be a useful tool to be able to turn on a mirror (particularly in the x axis, but choice of x, y, and z is nice)
started by JordanCookIrwin Jun 03, 2021
6 replies
173 views
Hi.I think a better way to "frame" the image when wxporting a sprite would be being able to click on the image, and "pan...
started by Sergi Marcet Dec 03, 2021
38 views
No replies yet
Would love an option to hold a key (like ALT or something) to NOT snap to grid when scaling/moving/rotating
started by Pyroman31 Dec 17, 2019
8 replies
364 views
Sorry if this has already been requested, but it would be cool to be able to quickly view the model top down, to be able...
started by KevinCross Mar 19, 2021
2 replies
118 views
Heyo, love the software. After using it for quite a bit, I came up with some suggestions that might make it faster to us...
started by poppants Nov 05, 2021
43 views
No replies yet
Would be great if users could map out their keyboard to commands - and even the possibility for them to map them for exe...
started by Karlstens Oct 16, 2021
52 views
No replies yet
Is there a quick way/short cut key to uniform scale a selected object? If not, then this would be a great addition to ha...
started by Karlstens Sep 28, 2021
83 views
No replies yet
Are there any plans to support Javascript for scripting, or strictly Lua only?
started by Karlstens Sep 27, 2021
1 reply
123 views
Hi Kenney and everyone, Figured I'd ask for this feature request for exporting sprites as a Sprite Sheet; Hopefully not...
started by Karlstens Mar 11, 2021
2 replies
265 views
Hi, I really miss feature that would enable transparent ground to cast shadows on it. So you could have eg. building wit...
started by JimiSou Aug 24, 2021
5 replies
109 views