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Asset Forge

Create your own 3D models and 2D sprites! · By Kenney

Feature requests

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167
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167 topics · Next page
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Show somewhere the name of the file currently opened
started by Nero1982 9 days ago
23 views
No replies yet
I've selected a image export. The sidebar that comes up has a button to "export 1 file" but no "cancel" button. After a...
started by MoovingBox Dec 16, 2019
1 reply
99 views
can you please add an option to import projects or objects from kenshape?
started by Shinoga 63 days ago
76 views
No replies yet
It would be amazing if the 2d sprite exporter gave an option to also render a depth map for each asset it generated this...
started by FunkTheMonk 84 days ago
86 views
No replies yet
Now, it's quite hard to make an exported model to look the same in your game as we see the preview of the model in Asset...
started by Artsiom Trubchyk Jan 27, 2023
1 reply
105 views
This may be a Godot-specific request, but here goes: For a model to have static collision, it would be nice if there was...
started by Maindric Jun 07, 2021
5 replies
845 views
like blender just a UI that shows what has been placed so we can select from such and allow grouping to be visible here...
started by Evolution Artist Productions Jan 14, 2023
71 views
No replies yet
Also it would be really cool if there were a group tab where you could see all groups (and also name the groups so they...
started by mroman Dec 26, 2022
85 views
No replies yet
I'd also appreciate it if it had a way to duplicate a block in place. The reason for this is that you can of course do c...
started by mroman Dec 26, 2022
56 views
No replies yet
I'd really appreciate it if you could rename materials within assetforge. If you import the models into some game engine...
started by mroman Dec 26, 2022
71 views
No replies yet
An option to scale the internal resolution (while keeping the UI at high DPI) - it would be very useful for integrated c...
started by RodrigoCard Aug 26, 2020
5 replies
338 views
I love using the gradient shader on the materials when coloring out a model. Unfortunately it's limited to being just a...
started by DrawSage Dec 04, 2022
55 views
No replies yet
Hi there! I love Asset Forge, it's easily become one of my favorite tools. Recently, I've been using it to draft levels...
started by MarkOates Nov 29, 2022
80 views
No replies yet
I'd like to change the keys certain actions are bound to. Example: I'd like to rebind "go up, go down" to Q and E respec...
started by iltri Nov 13, 2022
45 views
No replies yet
Currently when selecting multiple objects, 'Move to Floor' does not move all selected objects to the floor. It moves the...
started by johnnyruin Nov 12, 2022
61 views
No replies yet
Maybe I'm an idiot, but I couldn't find a mouse sensitivity slider. It felt like the sensitivity was a bit low, so I'd l...
started by ZeroStatic Sep 12, 2022
53 views
No replies yet
Set custom spacing by (x, y, z). When working with Nature Pack in Asset Forge, the height spacing feature is sorely lack...
started by Valeryn4 Aug 29, 2022
2 replies
86 views
Trying to use the tool for some simple 3d pixel-y objects, one thing I found is that I have to enlarge my 64x64 textures...
started by SadClownGames Aug 11, 2022
107 views
No replies yet
IDEA semi simple extension of current ui interactions the 'grid snap', 'angle snap' and 'layer height' boxes should acce...
started by slaugh7er Jul 05, 2022
1 reply
92 views
I am not sure how hard it would be to add this feature, but I think the ability to add decals onto the surface of any mo...
started by Romar-io Jun 29, 2022
87 views
No replies yet