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Any alternative to AGS for old computers?

A topic by Kyriakos created Aug 11, 2020 Views: 362 Replies: 7
Viewing posts 1 to 6
(1 edit)

I won't lie, I am stuck for the time being with this old computer which has a very low-end graphics card, which means I cannot run the latest versions of most game-making programs... 

AGS is ok, if you don't mind having to make only 2d games, but given older versions of Blender run fine even on this computer, do you have any suggestions for some 3d-game making user-friendly program for me?

Moderator(+3)

I assume making a game from scratch with OpenGL doesn’t count as user-friendly?

I have a low-end travelling laptop and it has no issue running the games I’ve made using plain OpenGL with a library like Freeglut.

I’d suggest this, too. Once you make a renderer once (and you write it well enough), you can use it for future projects. The rest, like audio and the window is a breeze in comparison.

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Hello,  Kyriakos
But what is the hardware specifications of your old computer? 

^Thank you all. @rcbasicsfans : The problem is with OpenGL support. The computer is decent enough otherwise, but has no card to speak of, which creates a bottleneck... 

I don't recall what OpenGL version it can reach to. Probably something indecent like 2.1 (?) :)

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2.1 is enough for basic shaders and VBOs, which are enough for regular graphics programming. It’s missing framebuffer objects, but you likely have that as an extension.

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Coppercube runs fine on windows xp if you dont use super high 3d models.

Reality Factory works on windows xp: https://www.realityfactory.info/cms/index.php/about/system-requirements

oldest video about it i can find about Reality Factory from 2006:


Those are the oldest engines i know to run in windows xp

Thanks :) I use Win7, btw.