Hi, ok....I see.
Recent community posts
Hello, I am looking for games made in BASIC on Itch.io.
After watching the video of this game, I think that this game is so nice. It is an exciting shooting game! By the way, I notice that this game was for submitting to a game contest. The following game jam may be another interesting contest.
Hi.....I want to say hello to all the entrants. Welcome! Joining this game jam by you is a nice choice.
If more entrants are in the game jam, the game jam will be much more interesting . Therefore, I postpone the game jam by one month. I hope that many people will join the game jam at last. If you can tell other people the information of the game jam, your help will be very helpful to the jam, sure. I want to hear your thoughts as well...yes!
Hello, I search something on Itch.io and find:
"I wrote my own engine for DK in BBC BASIC for windows. It isn't really suitable for most types of games,"
Some modern BASIC dialects are quite suitable for different kinds of games. These dialects are:
Hello, this QB64 Game Jam looks really nice and interesting. Good job!!!
In fact, I created a new game jam, Jam for All BASIC Dialects. If anyone is interested in the jam, please don't hesitate. Yes.....come and join! Using your favourite BASIC dialect to make a creative and fascinating game! I look forward to your participation.
This game looks very interesting. Sure. Oh...C++ looks hard. May I ask a question? I read discussions here and discovered that BlitzMaxNG looked versatile. Oh...why not used an easier language(a BASIC dialect) to continue to develop your game? Thanks.
Hello, you developed the 1989 version in PureBASIC:
"1989 - Pure BASIC on Amstrad CPC and not really implemented any internals. Just a selfrunning demo:"
Sometimes I read discussions on the following webpage. Those people develop games in modern PureBasic. Modern PureBASIC looks quite versatile. Oh....why not use modern PureBASIC but C to develop the current version of your game? C looks difficult.
Galactic Wars Extended looks very excellent! Good job. I can imagine that gamers will be nervous while playing this exciting game. The game should be very enjoyable, sure. Is Galactic Wars Extended being developed in a BASIC language as well? Galactic Wars Extended make me excited!
By the way, the indie game which made me excited last time is Hidden Deep. Actually, Hidden Deep is a BASIC game.(BlitzMax)
Wow! I can't believe. You wrote a long article to explain in detail. Thank you very much!!!
"If it's stupid but it works then it's not stupid" <-- Ha...I see.
"I could perfectly remake the game on one of the engines you mentioned," <-- You are so familiar with many game creation softwares...sure!
"In other projects I won't bother taking care of the dev" <-- ok, you don't like to code.
"Purebasic was natural because" <-- PureBasic looks really powerful.
"Yeah i'm using the demo version" <-- So clever!
"that's why GameDesign is my hobby horse." <-- I see.
"Is Purebasic effective at gamedev" well in my opinion if you
can gamedev with your ass and it works well i don't see any problems." <-- Good opinion!
"The short answer : not technically the strongest, but very
easy for everyone. Maybe even easier than Python on that matter." <-- It is a very valuable conclusion...yes. Thank you.
Hi, I sometimes read discussions about PureBasic in game development here.
I am always curious about whether PureBasic is suitable for game development. Thus I try to look for games made with PureBasic on itch.io. At last, I found this game. I watched the video of this game. The game is very creative! Since you are a game designer, I have a question. Game designers like to use drag & drop tools to make games. For example, GameMaker, Construct, Clickteam Fusion, etc. I am quite curious. Why did you decide to use a pure language to make the game?
I want to know what PureBasic can do in game development. Thus I search for games made with PureBasic on Itch.io. I find this game at last. I watch the video of the game. The game looks good! My feeling is that the developer spent much time on developing the game. Well done! Now I see the potential of PureBasic. Sometimes I read discussions here and therefore I am quite curious about PureBasic.
Hello, your game looks nice and interesting!
Sometimes I am curious about PureBasic's potential for game development because PureBasic does not look like a game language. Anyway, I see some discussions about game development in PureBasic here.
Moreover, I found this webpage. The developer also uses PureBasic for the games.
You explained in detail in these two posts! Thank you!
Your posts provided much userful information of GDevelop for game developers here.
GDevelop is a very versatile game creation software.
Thank you very much!!!!!