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Knife Edge Orbs's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics, Sound and Polish | #2 | 3.875 | 3.875 |
Creativity | #3 | 4.125 | 4.125 |
Interpretation of Theme and Completeness of Game | #3 | 3.375 | 3.375 |
Gameplay | #4 | 3.375 | 3.375 |
Overall | #4 | 3.688 | 3.688 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Extra information about the game:
The main fun writing this was getting the following camera to work smoothly and show the right amount of detail, after deciding to be fully dark with no ambient light (a happy accident). Also writing the level editor and playing with different level designs to be challenging, but not impossible.
Collect the orbs in colour sequence, using Left and Right keys. Your moving orb shows the next colour to collect. If you pass over an orb out of sequence then you will have to go back and get the previous orb again. It is good to move about a bit first to sus out where the orbs are from a bit of a distance - up close your orb shines a strong light and masks the static orbs somewhat.
Which theme did you choose?
Edges
Which BASIC did you use?
Microsoft Small Basic with LitDev extension
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Comments
Hello,
This is a nice game with a good idea!
This game has a neat concept, but I found it difficult to control because the camera would bounce around quite a bit sometimes and cause momentary disorientation. Some audio / sound effects would really enhance the game. Really nice 3d graphics.
Maybe the 1st few levels could be slower-paced with fewer orbs to help the player get accustomed to the gameplay. And a tutorial or demo that gently introduces the rules of the game would be a welcome addition.
Including the level editor is a really nice extra feature! Possibly a higher 3/4 3d view instead of a 1st person 3d view would improve the overall playability of the game, but that 3/4 perspective might not be what you were aiming for in your design of the game. It's neat how the gamejam's "edges" theme was incorporated into this game, and it's also nice that you can't fall off the edges which would make the gameplay very difficult!
Thanks, great comments - much appreciated!
Interesting concept and nice graphics. I can't see the difference in the colors of the orbs sometimes maybe because the contrast or brightness in my monitor.
Very impressive ! Though, the goal is not clear. The words in the description do not match up immediately or intuitively with what I am looking at. (Does that makes any sense?) Otherwise, a stunning visual experience. Clean. Almost calming.
Hard, but fun!
Thanks, when you are making a game it seems too easy because you are testing so much, then when you try it out on someone they aren't sure what to do.