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Bugs/Typos

A topic by OldPapaSoul created 2 days ago Views: 836 Replies: 29
Viewing posts 1 to 16
Developer (1 edit)

If any are found feel free to report them here, I and will try and fix them in the future.

I know the late game is very buggy, and i will be working to fix all issues as soon as possible. 

There’s been a number of instances of “complete” that are mispelled, such as “compleated”, “compleating”, etc. There was another before the first instance of “compleate” but I forget what it was :(

There’s a section on the 4th cycle where Xel’Ra asks about a checklist when inspecting the left entertainment cabinet and the AI responds with “Creating checklist[…] IS (IT) IS STATED THAT…”. The first “IS” should perhaps be an “IT”?

i finished the repair puzzles and power want out. now i can't do anything. 

https://drive.google.com/file/d/1OMYwA_ggkZbvEeRKxIntG8goJavztYPV/view?usp=shari...

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As well, there’s a coupls typos after installing the extra power for the airlock on the final cycle. “…thats musch better[…]” -> “…that’s much better[…]”

Edit: and in the transmission after that where Zel’Ra says “my ship is experiancing[…]” should be “experiencing”

Developer

Thank you for taking the time to weed through my horrid spelling XD

I still occasionally misspell my name so I’m not exactly a paragon here XD

And in the final set of repairs under the timer for engine meltdown, I am getting stuck in a loop of “+ 30 Seconds” (which should perhaps be “+30 Seconds”, removing the extra space). The dialog box keeps on popping back up and preventing me from completing the current repair (but at least the engine will never meltdown?)

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And in the final set of repairs under the timer for engine meltdown, I am getting stuck in a loop of “+ 30 Seconds” (which should perhaps be “+30 Seconds”, removing the extra space). The dialog box keeps on popping back up and preventing me from completing the current repair (but at least the engine will never meltdown?)

Edit: Ah, this seems to be the same bug reported by “Horride The Bunny” on the “topics” page up a level form this “Bugs/Typos” one.

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I can't complete the game because all the puzzles at the end keep adding 30 seconds to the time, and it won't stop. It just cycles over and over with no way to get out of it other than to just exit or restart the game. It seems to only happen on the hard puzzles. I can do the easy ones just fine. 

 During the engine meltdown:

  •  the events for the ship system breakdown and the labor mechanic appear to be broken, if a screen transition or the engines needs a restart, the labor event no longer appear until you load the game and the repaired ship system no longer breakdown.
  •  if you save and load to test the labor mechanic the crib is not interactable and you have to load a save
  •  if you let the meltdown countdown end the game softlock and you have to exit the game
  •  in some instances the puzzle with 8 buttons does not have a valid answer and you have to exit the game
Developer

I will be looking into those 

during one the repair parts i completed all the repairs but the lights turned off and i cant interact with the engines thus gotta restart 

Developer

I will look into that

Another bug. When entering a new area, if an event occurs (power, malfunction, etc) simultaneously, it will lock your game preventing all actions except pulling up the menu.

Developer

i will look into that, and see if i can make a fix to stop that from happening 

Currently hard puzzles (with the 8 terminals) during the final reactor meltdown are unable to be finished. You get 6 right and then both of the last two are wrong, guaranteed, locking you into the terminal for the countdown. This is in the V0.2

Developer

I be looking into that.  

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Bugs:

1. The game console in the crew room has a plot error; images from the second trimester appear instead of the first trimester, and the AI's portrait doesn't disappear.

2. During repairs, ignoring the computer on the left may lead to repair errors.

3. During repairs, a strange bug occasionally occurs where two final repairs are required, or a malfunction replaces the completed repair. Even a second power outage can render interaction impossible.

4. Power outages and repair events stacking together can cause errors. In the third level (second trimester), if you return to the crew room, you will be unable to interact with food, resulting in permanent confinement.

5. A very small chance of encountering unsolvable puzzles that require SL to solve.

6. Engine puzzles have bugs.You must SL to continue.

7. In the first level, during the repair period, the player investigates the illustration in the cockpit and finds it to be non-pregnant.

8. Power outages and entering the map or investigation events stacking together may cause the following bugs: the game freezes, the character cannot move (but the menu can be opened), the protagonist's portrait or character portrait remains on the screen. Events cannot continue, resulting in a soft lock on the story.

Developer

I will look into all of thesse and fix what i can. Thank you for your detailed analysis 

To be precise, these are all event logic bugs; the character art issue is a switch error.

Also, a common problem with engines from RPG 2003 to the present: A delay buffer (i.e., event waiting for sorting) must be added to events. Otherwise, processing two events concurrently will cause soft locking or the second event to become invalid.

Even if the event needs to be activated later, an empty event prerequisite should be added according to the layer, and then enabled using a switch to prevent the "no prerequisite refreshed" bug.

Developer

Again, thank you. I appreciate it as I am still learning :)

Failed to load

audio/bgm/JDSherbert%20-%20Nostalgia%20Music%20Pack%20%5BFREE%5D/JDSherbert%20-%20Nostalgia%20Music%20Pack%20%5BFREE%5D/Stereo/ogg/JDSherbert%20-%20Nostalgia%20Music%20Pack%20-%20Retrocadia.ogg

Developer

I will look into that

For clarification, it happened when I was still in the first section of the game. Needed to go to the cryosleep after repairing the tuttorial display and the bug happened when entering one of the room

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This problem may be caused by the system encoding under different language versions, or by the use of spaces, symbols, and special characters  name in the source material.

So... Hit a softlock bug. I just got to  the machine in the medbay to repair just as the hunger hit 0 and power went out... Now I am essentially stuck with no access to the rest of the ship, save the general areas for repair.

So I'm at the point where the computer says there are 3 cycles left and went to repair and now I'm in an endless loop of repair and the cryopod doesn't work and I don't know what to do except go nuts running between both engines

Stuck on this as well, I have the V0.2 version.

Developer

I will be looking into the last few stages and seeing if i can  fix it. It did not get enough play testing from me and is full of errors that i didn’t initially catch. Please be paitent as i work on a future update