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Blockchain and Indie Games

A topic by Jam516 created Oct 25, 2021 Views: 740 Replies: 12
Viewing posts 1 to 6

Hi everyone πŸ‘‹

I'm a big crypto nerd as well as a lover of indie games. Looking to get into dev. Curious to learn what the community's opinions are around mixing blockchain tech and indie games or making games with blockchain themes. Happy to get any thoughts.

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I have a weird feeling you're going to post a link to a crypto peoduct/scam shortly, given your user was created 40 minutes ago.


Anyhow, I don't really agree with using crypto in games. I think it would turn out to be just a way for companies to make more money from microtransactions; By introducing an extra step into the process of making a purchase, users will think less about what they are spending - similar to how some games require you to buy an in-game currency rather than directly buying items in the game.


The only real place I would support crypto in gaming would be to have it as another way of buying games on digital platforms like Steam. Of course, that will never work because they will just make the games into NFTs, which are even worse than microtransactions.

Don't have any scams to shill, just genuinely curious what people think πŸ˜…

Can definitely understand the sentiment of wanting less pay-to-earn. I'm a crypto-optimist so I see other ways it can be applied eg. if you sell access to a game as an NFT its simple to write a smart contract to automatically route revenue share to contributors (creator who made the music, artist who designed the assets, dev who handled the code .etc.) on every sale. As opposed to some contributors getting paid a fixed cost and one keeping all the future game revenues. Just an idea.

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steam just banned NFT and blockchain, many of the developers who are affected are looking  into Ultra.io which is a game store like itch.io but with many crypto stuff accepted.  itch.io is ok but doesnt have the tools for cypto stuff like ultra.io has in their store.

Thanks for the insight. Will look into ultra.io!

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Oh, my mistake. There's a lot of people with brand new accounts that post scam links; My apologies.

All good mate πŸ™‚. I totally understand,  tons of scams rolling about, especially in crypto unfortuneately  

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I like crypto, too?! What’s your fav crpyto?!! Mine’s FEISTEL NETWORKS 😁😁😁😁😁😁😁😁😁😁

Tbh I was more referring to blockchains than cipher algorithms πŸ˜…. Interested in stuff like using smart contracts to automatically handle rev share between contributors to a games development, and porting individual items between games as NFTs.

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You don't need blockchains to do revenue sharing. Sounds like you envision a world where every little creation is owned and revenue is automatically distributed. So I could create a game using Bill's rabbit and Jane's castle model and they get a cut. I don't really want a world where we emphasize ownership of every creation. We already have extreme length of copyright and I'm afraid this would push it to forever.

This is true, you don't need blockchains to share revenue. Whatever account is getting the revenue can just share amongst contributors in some pre-arranged way. I just think smart contracts present an interesting way to automate that work.

As you're saying this might not be the best way to think about it. I'm a big fan of open-source and license-free assets. I think both of these concepts have a place. For some things, a creator will want free and open use of an asset, just adding value to the community, for some things a creator might do custom music for a game project and want to get a reliable cut of the pie moving forward. It all depends.

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Blockchain is a solution in need of a problem.

Deleted 2 years ago
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I propose that there is no idea so bad that it cannot be made worse by adding "blockchain" to it.