A top-down shooter Rogue-lite where listening to electronic music is the only thing keeping the protagonist alive.
Hi all. There are many forums I could post a dev log to, but itch.io has had a place in my heart since I first discovered it around the time of Ludum 27 (damn that was like 2 and half years ago now...)
I've been making this game, or at least some form of it for a long time. Every other side project I've created over the past few years has usually been testing a shader, a technique, or a back-end system I could use for this game. Well I'm finally doing it. I'm making this god damn game.
I'm a big fan of progress GIFs so expect the featured one to change often, showing off cool new stuff. The imgur album linked above will just a be a dump (hehe) of every GIF I've captured to date.
For now, I'll just say the game is kind-of-sort-of a mix of Binding of Isaac and Hotline Miami. I don't like to throw around those big name indie titles as if my game is going to be anywhere near their ingenuity or scale, but if you've played them it at gives you an idea of what I'm going for.
My first update should be soon and featuring the real core of any rogue-like game: Level Generation!