Welcome to the pre-alpha dev log of "Virtueror: The Virtual Conqueror" a Real Time Strategy game featuring original game mechanics and a graphic style I call "neo-retro". I am working on this as solo developer and in my spare time as I have a day job, even if I am doing my best to guarantee a steady progress, which basically means I work on it every day, no matter what!
The game will feature 4x (eXplore, eXpand, eXploit, eXterminate) and RPG elements, but I am going to write more about those in the future, when the main features are implemented.
The project is still in early stage, but I am confident that I will get to the 20% pretty soon. Right now I am working to get to a first alpha release and I hope I'll be able to get there by the summer.
That's why I thought that now was a good time to create this blog as I am starting to put together enough content to show something, but I am so far from the end that I can benefit from comments and feedback of anyone that might want to be involved. I should probably mention that for this game I am going to go for an open development approach and soon I will start to invite people to join me on this journey on Discord.
From now on expect weekly updates in this blog. I will also update this first post to signal the most relevant changes and news.
WISHLIST & FOLLOW
SCREENSHOTS
MAJOR UPDATES
- 15 Apr 2021 - Dev log video: adding defensive structures, more new UI and a bigger map
- 04 May 2021 - Web blog is up
- 19 May 2021 - Dev log video: adding map navigation, new units and basic combat
- 06 Jun 2021 - New blog post and some big news
- 08 Mar 2020 - February 2022 dev log update
MINOR UPDATES
- 22 Apr 2021 - Production and marketing news
- 30 Apr 2021 - Join the open development
- 10 May 2021 - A special video to celebrate the 100 YouTube subs
- 29 May 2021 - New screenshot
LINKS
- Newsletter - sign up to get major updates by mail
- Youtube - where I publish video dev logs and where I stream live development
- Twitter - where I publish minor, more frequent updates
- LinkedIn - like Twitter, but more professional ;-)
- GitHub - source code of the game