My Turn Based Strategy game "Virtualord, The Virtual Conqueror" has now a well defined roadmap that will give a clear direction to the development until the 1.0 release planned for next year (2026).
ALPHA ROADMAP
Here you can find the "main features roadmap" of the alpha stage of development, where the game can't be considered finished or fully playable and many design and graphic elements are not final yet.

My internal roadmap is more detailed than this one and it has many more entries, but this should give you an idea of what I am doing at the moment and what I will be doing in the upcoming months.
Based on this roadmap, my plan is to release a new alpha build every month and at the moment it looks achievable if I keep working at the pace I had over the past 6 weeks as you can see in this simple chart that tracks the days I have been working on the game code:

basically I have been working on Virtualord every single day for the past 30 days and I will keep doing that as this is my full time job at the moment.
JOIN THE ALPHA TESTING
If you want to contribute to shaping the game design and main features of Virtualord you are welcome to join the alpha testing. To do that you simply need to join our Discord server where you will find a Linux and a Windows build and a dedicated channel to discuss them.


























