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sunil.

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A member registered Jan 22, 2020 · View creator page →

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This game is incredible.

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Eventually discovered it is in reverse alphabet (a<->z, b<->y, etc.), but I had the same thought at first!

Gel hctenqvat gb n arj purfg jura vg ybbxf yvxr n zbafgre vf nobhg gb pbzr bhg bs gur pheerag bar!

Very nice job!

I’m not sure what you’ve tried and not yet, but there might be more to merge than blood!

gur svany purfg unf 3-cbvag trzf va vg, vafgrnq bs xrlf, n yhpxl qenj!

Thank you for trying the game! Make sure you try merging everything!

Art. The words are poetry, and the mechanics are innovative.

There’s something satisfying about outpacing mouse users through a document using your keyboard.

The last fourteen years have been only ten.

I’m not usually doing Nonograms under the clock, but I enjoyed this new take a lot. The teddy bears were very helpful!

This is awesome!

The two-worlds mechanic is clever!

The glyphs in your language are gorgeous.

Turn-based platformer is something I’ve not seen before. I think you did a great job with the jump physics, it’s intuitive and interesting.

This is a really nice concept. I like how the slime grows as you absorb more and more stuff.

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Trying to get to the end and piece together a good combo is an interesting puzzle. Nice game!

The recontextualising made me laugh a lot: “sometimes the shot looks best when you let them come to you”! Ha! The camera ever panning upwards is a really neat idea, too.

I did participate! I see you did too : )

This is a really neat idea! Looks and sounds great too.

Nice puzzles

Neat concept! Satisfying and moreish. I’d love to see it developed further.

Top-tier world building and writing.

This is really good.

Super fun. I like the idea of the three different resources, and the branching tech tree.

Superb.

I’m impressed by the voice narration! I think the concept and visuals are great.

I love new takes on existing games, and this merges roguelike with trick-taking games perfectly. Looks awesome too, I’d not heard of QX82, but it’s a great concept!

Hehe, I’ve had “monopoly roguelike” on my ideas list for some time. Initially the compass square did say “GO!” but I thought maybe it was too on the nose!

Thanks for the nice comments.

Thanks for playing!

Slow weapons deal damage when you leave a square. Equivalent to after taking damage, I think? I thought it was clearer like this, but you aren’t the first to be confused by it. 😅

I love the art style, it’s so cute! You’ve got so much content here, I’m impressed.

I love the clean style. Really fun to play too : )

The enemy cards mechanic is one I’ve not seen before, and I like it a lot. Really nice to be able to plan for what’s coming up.

This feels so full and polished, I’m impressed! And the theme is awesome.

I am really enjoying this one. Neat concept!

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Rrretu vf gur bccbfvgr bs gurve byqre fvoyvat, Nnnetu, jub nyjnlf gryyf gur gehgu.

This is a lot of fun! Flicking through the book trying to find the references feels really detective-y. I want more!

Really nice game! I love the system of organising clues together, which give you some text to explain what they imply together.

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Superb. Just superb.

I keep coming back to try pinning the case on each of the different suspects, and to truly get to the bottom of each case.

I’m also constantly discovering new things about how the game works, and it blows my mind. Sincerely well done : )

Impressive, but very satisfying to complete!

Creating a game as a slideshow is a great idea! It was fun, and certainly got me excitedly jotting down various notes.

Definitely you did a great job of transmitting the jam’s vibe.

I’m in! Felt like a real hacker, was good fun.