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HTML5 Client API

A topic by Lachlan Kingsford created Sep 13, 2020 Views: 453 Replies: 3
Viewing posts 1 to 3
(+8)

Hi -

Is there any plans for a HTML5 Client-Side Api? I want to be able to tell what user is logged in, and possibly be able to accept sales for particular content (DLC style). Is this on the way? Or in part already around?

Admin(+3)

Hello,

This is something that’s planned but we don’t have a date set for when it will be available yet.

Thanks

This would be huge! I’ve been trying to add an online level editor/publisher, leaderboards, online saves that sync between computers (via an itch.io account) etc, without having a tacky password system inside the game iframe.

(+1)

I would love this also.

Specifically:

  • to be able to save user data remotely (so that it’s not cleared as is often the case with localStorage)
  • to support paid content in embedded apps, if the client-side API returns whether or not the user owns the game

Succeptible to trickery from the end-user, of course, but as is everything 😅