I made a blind play-through video of your game. It's up onTL; DR: You did exceptionally well. There are a few little niggles, but it was a valiant effort.
Sorry - exception starting game:
Had other successful runs though
* Yikes!(Human, Cloaked Dancer) *
Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object.
at RLGame.PlayerStatsPanel.Draw() in D:\Workspace\C#\RLGame18\GameFiles\Panel\PlayerStatsPanel.cs:line 28
at RLGame.RLGame2018.Draw() in D:\Workspace\C#\RLGame18\GameFiles\7DRL18.cs:line 434
at RLGame.RLGame2018.Game() in D:\Workspace\C#\RLGame18\GameFiles\7DRL18.cs:line 127
at RLGame.RLGame2018Launcher.Main(String args) in D:\Workspace\C#\RLGame18\GameFiles\7DRL18.cs:line 685
Thank you! I agree entirely. I didn't even consider the idea of colour.
I wanted visual and audio response to both - but I didn't get time. I'm hoping to add it in to the 'enhanced' edition over the next couple of weeks. I also really wanted bloopy noises, but again - time.
I like the idea of a screen shake. I think I want to combine it with a bit of goo or something when your Jelly is attacked - as I don't think it's really clear enough yet.
Wish I knew what was up with the generator. I didn't roll my own for this one. I think I'll have a look into a workaround.
Thanks again for your feedback, and for playing!
- L -