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A jam submission

Double BlindView game page

Arcade stealth roguelike set in a twisted mansion.
Submitted by gruebite — 1 day, 16 hours before the deadline

Play game

Double Blind's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#43.6673.667
Scope#263.0003.000
Completeness#273.3333.333
Overall#303.2783.278
Aesthetics#303.3333.333
Fun#383.0003.000
Roguelikeness#393.3333.333

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • The idea of an asymmetric information roguelike is a really unique concept. I also like the 1-bit aesthetics, though I'm not sure of the difference between a seeing door and a blind door. Also the comprehensive instructions were really nice.

    1P mode feel pretty easy, since a lot of the time, you can remember where the guards are and just throw a knife at that position, but it definitely gets more interesting when you're not sure where the guards are. Still, some of the tricks don't seem very useful against the AI, since it only attacks in melee.

    Didn't get a chance to try 2P with someone else, but the controls feel rather cramped, especially compared to the 1P controls.

  • Love the idea, love the look, but dammit it's so hard to play.

  • Good effort gruebite. I particularly appreciated having the tutorial.

    You've done a really good job, and tried something rather cool and interesting. I wasn't expecting that the memory elements would jam with me well, but still - I succeeded. You handled the limited amounts of input afforded to you on a PICO8 well, and put a surprising amount of moves into the game.

    It is worth noting that I still had some real issues with understanding how the Sense tricks returned information - despite reading your documentation and working through the tutorial. I also had limited use of many of the tricks; throwing knives, flashbangs and lighting candles were my main method of playing. I also would have appreciated using a different color on the enemies, because it was difficult to distinguish them from the level itself.

    Well done on completing the challenge.

Successful or Incomplete?

Success

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Comments

Jam Judge(+1)

I gave your game a try, and had a win. If you're interested in checking out the playthrough, it should be available on YouTube in a few minutes time

Developer

Love the video! Thanks for playing.