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A jam submission

Yellow Game About Falling ThingsView game page

Seven Day Roguelike 2023
Submitted by Evgenii Petrov (@hirurg) — 2 days, 21 hours before the deadline
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Yellow Game About Falling Things's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#353.3333.333
Roguelikeness#513.5003.500

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Successful or Incomplete?

Success

Did development of the game take place during the 7DRL Challenge week?

Yes

Is your game a roguelike?

Yes

Turn-based

Yes

Roguelike Elements
Random environment generation, permadeath, turn-based, grid-based, non-modal, exploration

Screenshots

Yes

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Comments

So great! I am a white dot, just getting started. I think I would enjoy having more than one hit point, but such is life as a white dot. Thank you for creating and sharing this original game.

Submitted

Interesting concept, love the rotation concept although it is a little bit hard for me to wrap sometimes my head around maybe it will be amazing if you show which direction the ball goes toward when you rotate left or right before accepting. like press left or right it rotates but doesn't update anything and show an arrow where every single visible object is going towards. It will help with the confusion that I press the button thinking it is going in a specific direction but it doesn't.

overall, great game :)

Submitted

I’m impressed by how rougelike it feels, despite, at first appearances looking like a completely different type of game.

I love the addition of line-of-sight here, and the fact you have to learn bit-by-bit what the various pickups do.

And even the helpful green blocks, can kill you if you’re not careful. And I was not careful. A lot.

Really good game.

Submitted(+1)

I think I was getting the hang of it, but it would really help to have some sort of indication of what different colours/shapes do.

Developer

Thank you for the feedback! My intention was to make a kind of an abstract game, but perhaps i went too abstract =)