Which do you prefer:
- Game is 10x as laggy, costs 10x as much, and takes 10x as long to develop, because all the non-collidable stuff in the distance has to have collisions and LOD now
- Once you wander from the starting area, you realize everything looks cheap and fake because there's no details. Eventually, you fall through the ground.
- There's an obvious fence where the invisible walls are, but now all your nature paintings have fences in the foreground, to the point where it looks like you're just painting pictures of fences.


