Very simple and creative! I like it!
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Cruze 6 is a proof of concept open world driving game that I've been working on for the past few years. The end goal is to have a game where there isn't really an objective in the game, just to explore the world, get a job, rob stores, open a store of your own, and much more! Having such a broad idea for a game, however, makes it extremely hard and labor intensive to develop, which is why it's one of the few games I charge money for. I've recently opened a sale to raise money for the game. If you're interested in checking it out, you can do so at https://v0lt.itch.io/cruze or at https://cvprogramming.tk/cruze.html. Below are some images from the project:
Great game! I love driving games where you aren't given a specific objective. Lot of fun!
By the way. I'm new to Unity, and am currently creating a driving game, where you can do what ever you want (similar to GTA). I've been trying for weeks to figure out how to create a realistically destructible model like you have in your game. Any information on how you pulled off the "bending" effect when you crash would be greatly appreciated!
If you are willing, I could compile it for you. I have a fully spec-ed out MacBook Pro (16 GB RAM, 8 Core i7, etc.) I understand if not though. I wouldn't just give out my source code to random people myself...