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(2 edits) (+1)

Great game! I love driving games where you aren't given a specific objective. Lot of fun!

By the way. I'm new to Unity, and am currently creating a driving game, where you can do what ever you want (similar to GTA). I've been trying for weeks to figure out how to create a realistically destructible model like you have in your game. Any information on how you pulled off the "bending" effect when you crash would be greatly appreciated!