The main menu was all last second running after I got off work before the jam ended, so it’s one of the things I really wished I allocated better time to work with.
There’s a few bugs I found myself. In addition to the occasional error on death, there’s also a bug when you pause the game causing items to keep spawning forever. I’m currently working on a fully finished version of the game with an actual tutorial stage, right now if you go to the “help” page in the main menu it describes the mechanics. Honestly, I’m not a fan of this because it doesn’t encourage players to learn the game as they play.
A few of the planned features include telegraphing when enemies spawn and what to use, right now they just follow cooldowns with variations based on difficulty.