Frankly, I didn't understand how to play. There was too much to read to play it. I think it's never good for a game to have so much info to play. Gamers will skip and not read several lines of tutorial text and here you have pages upon pages. It would help if pressing E opened the journal on the right tab, but I don't think it did. I think it just remembered the last tab I was on. The graphics were cute, I really liked the visuals and the music. I think in games like this you need to find a way to ease the player into the game bit by bit. Maybe have a bug explain it with comix-like speach bubbles.
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Dennis Bug - Circuit Inspector's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #447 | 3.000 | 4.500 |
Presentation | #547 | 2.833 | 4.250 |
Overall | #616 | 2.500 | 3.750 |
Gameplay | #770 | 1.667 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What do you like about your game?
What I like most is the pre-rendered backgrounds, as it allowed me to test my project for generating pre-rendered backgrounds in blender for unity.
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