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I think what you're doing here is interesting, unique and pretty commendable. Apologies if my gameplay video below comes across a bit unintentionally ignorant, since I basically dived in without reading the description.
It's really good! I'd be saying that even if I stumbled upon this without knowing about the podcast. Speaking of which, the episode where Liam talks through the making of this was great to listen to, I can certainly relate to a lot of it. Anyway, here's a video with my first impressions:
Interesting, took me a little while to figure out what to do but definitely has potential, loving the art style as well. Should become a lot more interesting with a few more mechanics or features as long as they are clearly telegraphed to the player
That's an interesting point you've raised and it's something we'd like to build on, especially in a potential co-op scenario where the 2 players have to actively communicate to solve problems together.
We had a lot of fun thinking of different level ideas, thanks for the feedback!