It's really good! I'd be saying that even if I stumbled upon this without knowing about the podcast. Speaking of which, the episode where Liam talks through the making of this was great to listen to, I can certainly relate to a lot of it. Anyway, here's a video with my first impressions:
Recent community posts
Interesting, took me a little while to figure out what to do but definitely has potential, loving the art style as well. Should become a lot more interesting with a few more mechanics or features as long as they are clearly telegraphed to the player
That's an interesting point you've raised and it's something we'd like to build on, especially in a potential co-op scenario where the 2 players have to actively communicate to solve problems together.
We had a lot of fun thinking of different level ideas, thanks for the feedback!
Absolutely one of the best games I've seen in this jam! Lots of challenging and well designed levels and so many little touches of polish - the game has idle animations for crying out loud. I have literally no idea how you managed to make so much in 2 days.
A fighting game where every injury is transferred to the other player.
For example, this is how to set your opponent on fire:
This is a game for 1-2 players, I definitely recommend playing with a friend if you can but you can still play against a CPU player.
It's our entry for the GMTK Jam, subverting the entire goal of a fighting game (the fighting part).
A reverse pyschology 'em up, if you like.
Check out our submission page for more details! https://itch.io/jam/gmtk-2018/rate/299723