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Tjthegamerking

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A member registered Jun 09, 2020 · View creator page →

Creator of

Recent community posts

congrats on escaping dev hell

We may never know what comes after Beeg Shinmyoumaru

This was very cool! Always love the games where the main gimmick is that your main method of attack just so happens to be after you. Loved the whole old-school vibe the graphics had. Great entry!

Yep. FUNNIEST game in the jam. Friggin' love this XD

This is a pretty great game! The soccer players on the field that kick the ball towards the goals are a nice addition.

This is a great game, and a cool interpretation of the theme! Have to say, though - it was kinda unclear at first what the difference was between a blocked and a hit punch, since the sound effect and the boxers' poses was the same, until I noticed the flashing red effect. The game was still really fun once I got the hang of it, though!

Cool little coding game! Nice job on this.

Hehe, this was hilarious. Never thought I'd be able to play Pictionary with myself, but here I am.

This is awesome! The visuals and sound effects are really satisfying.

This is a very creative idea! The fact that you have to steal health from the things you're supposed to be defending to prevent a game over is pretty cool.

Very nice game! I love how the shooting patterns of the different guns were exploitable both as the shooter and the zombies, since you can dodge some of the guns' bullet patterns as the zombies.

Oh my gosh this is GREAT. The gimmicks of the different troops were really fun to use to my advantage, especially with the switch sides cards. I also love how even though you can permanently block the opposing side, it isn't profitable because you need to kill troops to earn points. Love it!!!

This was a cool game! The traps were a little unclear at first, but it was fun to try to sabotage the AI golfer!

thanks! a visualization of how much your leader trusts you was planned, but was left out due to time constraints. i can definitely see myself making this into a bigger project in the future!

This is a GREAT game! Fits the theme, very well designed mechanics and puzzles, and most importantly, cute raccoon-kitty-thing player character =D

This is cool! The timings to shoot the targets are kinda tight, even with the slow motion, but otherwise this is very fun to play!

Man, this was a very enjoyable experience. The fragility and floatiness of the mine combined with the chain colliding with the plastic bottles made for a big challenge. Awesome job on this!

Nice little sneak mission type game. Especially loved the risk-reward factor of treasure making you bigger but unable to cross certain objects.

The mechanics are cool! Loved being able to strategize the sequence of moves in order to not fall down any pits.

This is an interesting interpretation of the theme. Loved the mechanics that were shown in this game!

The camera movements made it hard to control the placing of blocks, but this is a cool premise!

Of course someone would think to use Seija Kijin, lol. Great job on this!

Nice premise! I love how you have to carefully choose which crops to sabotage so you can still maximize on selling to customers. Great job! 😃

This is amazing! I love how customizable the commands are, along with how the different commands combine with each other to create unique trajectories for the computer character. Nice job!

Accurately emulates the feeling of sitting there pressing buttons to heal people that are likely to die anyway. Nice work!

Cool concept! The dragon's movement was pretty slippery, but other than that, this was fun to play!

Awesome lil puzzle game! Always love the mechanics that involve two characters that do one thing each, and it was very well executed here!

Hehe, this is nice! I loved trying to read the betters' information and strategizing my wins and losses based on it.

Woah, love this! The idea of playing as the obstacles instead of the runner is pretty cool. Great job! =D

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Forgive me for asking, but did you comment on the right game? You don't really "play" as an enemy here, but rather as a party member 😅

Haha, love this! Poor Drum-chan D:

thanks for the feedback! i was kinda going for a mix of the two genres. obviusly rn it's leaning more towards one side, but maybe in the future i can make it a perfect balance!

This is so cool! I loved playing around with the mechanics; it's pretty fun to bounce around the levels (especially with the grenades). So much potential here!

fair enough, that's kinda what i think is the worst part 'bout it too. thanks for the feedback! =D

lol this is actually pretty hilarious as a concept, great job! =D

This is pretty cool! Finally got to be a Tamagotchi for once.

thanks! will def take those ideas into consideration

The concept here is great! Love the idea of "chaos within order" as opposed to "order within chaos".

swag! pretty fun resource management and strategy here!

yes thanks lol