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A jam submission

A Hero Needs No HelpView game page

Submitted by Zucchini (@zucchinibyday) — 1 hour, 40 minutes before the deadline
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A Hero Needs No Help's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#18943.4443.444
Overall#27253.0003.000
Presentation#28932.9442.944
Enjoyment#32212.6112.611

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In many action games the hero has an ambient partner that assists them by providing power ups. In our game, you play as that partner, and have to place blocks in the environment to guide the hero away from destruction.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

The assets are really polished, the idea is really good, but the felling when you played is that the game is a bit unfair with the first seconds making you loosing 2 hearts. However the game is really enjoyable so good wotk !

Submitted

Cool idea! Very difficult though as like others already mentioned the camera movement makes placing blocks very difficult.

Submitted

The camera movements made it hard to control the placing of blocks, but this is a cool premise!

Submitted

Very nice. Liked the concept a lot and how it didnt get stuck either lol, but the camera was a bit too high for me, would like to be able to see a bit more under the character and it got a bit disorienting when he jumped, but other than that really liked it!

Submitted

Enjoying it - nice work

Submitted

had a little of a hard time placing blocks with the camera movement, but the art and music assets were really polished!

Submitted(+1)

I think it's a great idea and the implementation is good as well. I wish the camera would move a little smoother though since that would make it easier to aim for where to place the things. Good game! Enjoyed it!

Submitted

I like your art!

Developer

Thanks! Credit goes to the talented Potat

Submitted

cool artstyle, like this

unique idea and wonderful art :D another comment suggested that the camera moves too quickly, and I do agree that the movement of the camera makes it very hard to place and remove blocks accurately. if you wanted to change that, one idea would be to make the camera unmoving unless the knight got near the edge of the screen, and then teleport it a screen’s worth of space in that direction.

y’all did fantastic! especially for a first jam ^^

Submitted(+1)

Nice retro game with the good idea that need a little bit of polishing. I also like the art style. Good job!

Developer(+1)

Thanks! We plan on polishing it up a little bit, but definitely got crunched by the deadline. It was our first jam

Submitted(+1)

Great first entry then! Good luck in the following projects!

Submitted

a nice game with a good idea. found a few bugs but overall nice. didn't fit the theme that much though

Camera is bad. Too fast, but i like the idea.

Submitted

Good game!