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Rovivrus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1205 | 3.364 | 3.364 |
Overall | #1215 | 3.545 | 3.545 |
Presentation | #1234 | 3.682 | 3.682 |
Creativity | #1455 | 3.591 | 3.591 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a wave-based shooter but you control the waves to kill the player
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
it was fun! a very good take on the theme :)
a couple of things i would probably wish for:
- a bit more response from my actions, maybe sound or sometning else: first time i disn't understand which unit i chose, cause i couldn't see that anything changes when i click.
- the shooting sound becomes a bit repetitive, maybe add some music that would accompany it and reduce monotony?
apart from that, i liked the game :) the winning screen is epic!
Thank you! I will definitely take your advice when I continue working on it after the results are in!
Nice idea! Inverting bullet hell genre resulted in kind of a stategy game here. Player movement seems problematic - it seems unpredictable and uncontrollable. I managed to guide player towards my archers by placing tanks in front of him, but only for very short time. Making player less agile and adding cues and indications of how player will move in response to placing bots - would make gameplay much clearer and more fun to play. Good job for a jam though! Good luck in any your future projects
Thank you! I wanted to make this into some sort of strategy game but the time was short to get balancing and similar right... I think your suggestions might fit the game and I could add it when I continue working on it after the rating period!
I really liked the art style. I feel the game was a little bit too easy, but overall very fun!
Didn't manage to get the balancing done in time... Thank you for playing!
Amazing game! after getting used to the controls it was great! 5-stars for sure!
Thank you so much!
The game has a great concpet! It is also good that there is variety in enemies to place and in player upgrades. It was a little too easy though, as I could win in 1 minute by just spamming archers.
Yes :D the archers are way too powerful... I had not enough time to balance the game properly. Thank you for playing!
Fun concept, great job!
Thank you!
Great! What an excellent idea! What would happen in a vampire game if there was a monster tide?! That's a fantastic concept! I love it!
Thanks for playing!
Really enjoyable with good depth. Only issue is the enemies seem to group up and do not much after a while because the player is too fast.
I noticed that too... I wanted to implement something where you can rearange the enemies but had no time for it... Glad you enjoyed it!
The game was easy and fun and the idea is great! well done!
I didn't have time to balance it properly so I think it is a bit to easy. Thanks for playing!
I won! Interesting idea executed well. My only problem was that the GUI was hard to understand at first.
Thanks for playing! I didn't have time to make a better tutorial to explain what the GUI shows...