Thanks! Yeah, it's my first public game so I wanted to make sure I'd at least be able to release it. I was gonna add some more gameplay elements but ran out of time.
Recent community posts
Yep, I'm aware of the issue. It's got something to do with resetting values on the swap position function. If I decide to make a post-jam version then it should be a pretty easy fix but it doesn't affect the gameplay too much so not too worried at the moment.
Took me quite a long time to understand what was going on, but once I got it, the gameplay felt quite smooth. A couple things to add might be a tutorial and a way so when you click to use a dice you can click the dice again to go back? i found myself wanting to switch dice but not be able to. Other than that, the art is really nice and the music is too. Good job!
Clicked a few dice, didn't know what I was doing, then suddenly a MASSIVE chain reaction happened and it clearly did something cause i kept playing for the next 10 minutes. Insanely addictive with nice visuals. Great job!
Lacking a proper tutorial, but I picked it up pretty quick and it was a good concept. Maybe lacking an ammo system too? felt like i could just go in circles and spam it then I'd be invincible.
Great interpretation of the theme! The art/music were nice and the gameplay was good, however the tomato found it's way into the kitchen and blocked me into a corner for half the game. Though the rest was a really fun game!
Feels really nice to play, the music/art fit really well. Didn't get the enemy eye concept until I glanced down at the description, though that might just be me. Amazing game I can definitely see this being high on the rankings!
In this situation try to get one of the dice to the edge, then the other one to the other side. Swap them and then keep moving the dice, which should theoretically give you the room you need.